Tempest 7 Zombie Fortress Updated to 2.1.0 Options
Splinter
#1 Posted: : Sunday, November 30, 2008 2:40:52 PM
Rank: Administration



Groups: Registered User, Server Admin

Joined: 9/7/2006
Posts: 3,054
Points: 1,377
Location: Abbotsford British Columbia, Canada
Zombie Server is now updated

A combination of 1.2.1 and 2.0.0 with the addition of bug fixes, I think this will be the final gameplay model I will use until the next content update from valve which will force me to update. Patches will still be ongoing.

Changes from 2.0.0 to 2.1.0:
- Zombies restored to 1.2.1 condition.
- Medic returned to 1.2.1 condition.
- Pyro returned to 1.2.1 condition.
- Engineer returned to 12.1 condition.
- Demoman heals 25 hp per drink.
- Soldier regains 2 rockets per zombie kill now.
- Respawn Waves, Zombie Coloring and Heartbeat return from 2.0.0.
- Spectator becoming survivors bug is fixed.
- Added a voice over for the “Zombies are Frenzied” state.


ahhhh_crap wrote:
no, splinter has ethics and whut has emotions
joseph.oh.snap
#2 Posted: : Sunday, November 30, 2008 3:09:34 PM
Rank: Frozen Penguin

Groups: Registered User

Joined: 11/28/2008
Posts: 9
Points: 0
Location: San Antonio
YAAAAAY!!!!!!!!

i am so happy about this update. NO MORE TEAM SWITCHRES
i am also exited about the demo being able to heal himself, and the soldier gaining rockets. this is going to be fun.


Ciao Time
#3 Posted: : Sunday, November 30, 2008 4:46:42 PM
Rank: Fuckstick



Groups: Registered User, Server Admin

Joined: 1/25/2008
Posts: 901
Points: 528
Location: Vancouver, BC
Oh thank god.
Win Cookies Awarded: 7 (bawwwwww)
Splinter
#4 Posted: : Sunday, November 30, 2008 9:21:48 PM
Rank: Administration



Groups: Registered User, Server Admin

Joined: 9/7/2006
Posts: 3,054
Points: 1,377
Location: Abbotsford British Columbia, Canada
Theres a huge issue with the update, although spectators can no longer join the red team anymore, it also fucks up when the rounds over and there are still spectators. It forces specators to join the game but it leaves them without spawning, forcing people to wait till the round is over since they arn't able to kill the red team.

I also updated lake to v2, but another problem has come up where there is no longer a map cycle, the server is stuck on panic and it wount change maps. I don't know what the cause is. Both fast map and maps are updated.

ahhhh_crap wrote:
no, splinter has ethics and whut has emotions
K_Buz
#5 Posted: : Sunday, November 30, 2008 9:27:17 PM
Rank: You're gonna stick that where?

Groups: Registered User, Server Admin

Joined: 12/20/2007
Posts: 449
Points: 312
Location: Cheesehead
Splinter wrote:
Theres a huge issue with the update, although spectators can no longer join the red team anymore, it also fucks up when the rounds over and there are still spectators. It forces specators to join the game but it leaves them without spawning, forcing people to wait till the round is over since they arn't able to kill the red team.

I also updated lake to v2, but another problem has come up where there is no longer a map cycle, the server is stuck on panic and it wount change maps. I don't know what the cause is. Both fast map and maps are updated.


I was just going to post about this bug.




Do not eat the contents of this post.
Splinter
#6 Posted: : Monday, December 01, 2008 12:01:54 AM
Rank: Administration



Groups: Registered User, Server Admin

Joined: 9/7/2006
Posts: 3,054
Points: 1,377
Location: Abbotsford British Columbia, Canada
Ok well i "sorta" fixed the map cycle, I still don't know how to fix the cmd "nextmap" to actually display the actual map.

ahhhh_crap wrote:
no, splinter has ethics and whut has emotions
Saber (Wu)
#7 Posted: : Monday, December 01, 2008 1:05:33 PM
Rank: Fecal Impaction For the Win!



Groups: Registered User, Server Admin

Joined: 12/22/2007
Posts: 385
Points: 294
Location: Flint, Michigan
So should we kick afker/no spawn players?

+ we should get more maps - of course... when you fix the map rotation
joseph.oh.snap
#8 Posted: : Monday, December 01, 2008 1:32:09 PM
Rank: Frozen Penguin

Groups: Registered User

Joined: 11/28/2008
Posts: 9
Points: 0
Location: San Antonio
hey guys. i was wondering if you guys have had any communication issues on zf_lake. i have found it hard to tell people who have not played the level before where people are. anyway, i was wondering if you think i should modify the map a little to add lables above the the buildings so that there is no need for a 2 minute description of the correct building. if you guys want that, i would be happy to do it. but I don't want to make it if it won't be used. what do you think?


Splinter
#9 Posted: : Tuesday, December 02, 2008 4:50:22 PM
Rank: Administration



Groups: Registered User, Server Admin

Joined: 9/7/2006
Posts: 3,054
Points: 1,377
Location: Abbotsford British Columbia, Canada
Saber (Wu) wrote:
So should we kick afker/no spawn players?

+ we should get more maps - of course... when you fix the map rotation


If admin is present kick afkers or non spawn players on red ONLY. This will have to be a temporary fix untill a fix is released for this issue.

joseph.oh.snap wrote:
hey guys. i was wondering if you guys have had any communication issues on zf_lake. i have found it hard to tell people who have not played the level before where people are. anyway, i was wondering if you think i should modify the map a little to add lables above the the buildings so that there is no need for a 2 minute description of the correct building. if you guys want that, i would be happy to do it. but I don't want to make it if it won't be used. what do you think?


If you can get permission from the original map creator i say you should, put names on the buildings instead though if possible rather then having floating txt. It would be better if the buildings had each their own name on all 4 outside walls of each building.

ahhhh_crap wrote:
no, splinter has ethics and whut has emotions
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.