Class restriction (2FORT engineers) Options
mthrl
#1 Posted: : Sunday, January 04, 2009 6:53:28 AM
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Hey guys, I've been playing on this server for a while and I'm wondering if the guys in charge have ever considered using class restrictions, especially in 2Fort. I've seen it done on some other servers and it works really well. The reason I'm suggesting this is because so many games on the 2FORT map have been ruined by teams who stack engineers and then just sit in their bases, resulting in long stalemates and ultimately boring games. Does a team ever need more than 3 engineers? I doubt it
Saber (Wu)
#2 Posted: : Sunday, January 04, 2009 10:46:25 AM
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Never gonna happen :/
As much as I'd love too have class restrictions on engi (AND others)... I doubt it'll go through.
Ciao Time
#3 Posted: : Sunday, January 04, 2009 11:08:41 AM
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A potentially more fun solution would to reduce the max players from 32 to 24 on Tempest 2 only. Remember that the original 2fort was designed in an era where 16 players was pushing servers to their limits. It would also make filling the (more fun) official map server easier.
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Orion
#4 Posted: : Sunday, January 04, 2009 11:54:32 AM
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Saber (Wu) wrote:
Never gonna happen :/
As much as I'd love too have class restrictions on engi (AND others)... I doubt it'll go through.

I loathe joining 2Fort these days because nothing ever happens, no score, just endless Deathmatch in a TF2game. Class restrictions might make it easier to win or lose, i could see intel move alot more if this happens. Glad to see it jumping once again.

WDF?
#5 Posted: : Sunday, January 04, 2009 1:01:47 PM
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We'll put it to vote.

Christina
#6 Posted: : Sunday, January 04, 2009 1:29:51 PM
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very good idea, either for class restriction for engie  ( AND PYRO ) or to move the server limit from 32 to 24
Sunfox
#7 Posted: : Sunday, January 04, 2009 10:23:36 PM
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If you start restricting one class, you have to really restrict them all.

A restriction on engineers would beget a restriction on spies, then a restriction on pyros, then a restriction on scouts, then a restriction on snipers, then a restriction on demos, then a restriction on soldiers, then a restriction on heavies.... and we'd all be stuck playing medic.

Ciao Time
#8 Posted: : Sunday, January 04, 2009 11:10:00 PM
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Sunfox wrote:

If you start restricting one class, you have to really restrict them all.

A restriction on engineers would beget a restriction on spies, then a restriction on pyros, then a restriction on scouts, then a restriction on snipers, then a restriction on demos, then a restriction on soldiers, then a restriction on heavies.... and we'd all be stuck playing medic.



Oh, restrict those too. Two medics with upgraded saws Ubercharge spamming can unfairly dominate a team.
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RichardAwesome
#9 Posted: : Monday, January 05, 2009 4:24:00 AM
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Play a spy or demoman.
Giller [GwDR]
#10 Posted: : Monday, January 05, 2009 4:50:46 PM
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Christina,SunFox,Ciao Time wrote:
Rabble rabble rabble

I think we should restrict canadians to 1 per team. 


Quote:

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jamesbigmac
#11 Posted: : Monday, January 05, 2009 6:03:52 PM
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Giller [GwDR wrote:
]

Christina,SunFox,Ciao Time wrote:
Rabble rabble rabble

I think we should restrict canadians to 1 per team. 


Seconded with enthusiasm!
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ahhhh_crap
#12 Posted: : Monday, January 05, 2009 11:45:01 PM
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Giller [GwDR wrote:
]

Christina,SunFox,Ciao Time wrote:
Rabble rabble maple syrup rabble

I think we should restrict canadians to 1 per team. 

 

seconded and thirded and all the othered

McCheese
#13 Posted: : Tuesday, January 06, 2009 12:21:23 AM
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Giller [GwDR wrote:
]

Christina,SunFox,Ciao Time wrote:
Rabble rabble rabble

I think we should restrict canadians to 1 per team. 

That's going to be my platform for my re-election!



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