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Rank: Medium-Well

Groups: Registered User
Joined: 5/9/2006 Posts: 2,411 Points: -2 Location: the bottom of the bottle...
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was this at around 10.30 am EST? it has a reboot around then.... usually down for around 10/15 mins.... yeah, i'm a cranky 'oul fucker. deal with it.
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Rank: Coathanger Abortion

Groups: {pDs} Member, Server Admin
Joined: 5/17/2006 Posts: 3,487 Points: 1,990 Location: Undisclosed Location
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nope it was last night, sometime after 7pm pst if I remember correctly... MakeSureItsCharcoalGrilled wrote:was this at around 10.30 am EST? it has a reboot around then.... usually down for around 10/15 mins.... Razor wrote:Killing people is good therapy.  
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Rank: Medium-Well

Groups: Registered User
Joined: 5/9/2006 Posts: 2,411 Points: -2 Location: the bottom of the bottle...
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Dick Cheney's Mechanical Heart wrote:nope it was last night, sometime after 7pm pst if I remember correctly... MakeSureItsCharcoalGrilled wrote:was this at around 10.30 am EST? it has a reboot around then.... usually down for around 10/15 mins.... odd.... Whutters?!? care to explain? something sirus was doing? yeah, i'm a cranky 'oul fucker. deal with it.
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Rank: Frozen Penguin

Groups:
Joined: 6/25/2006 Posts: 69 Points: 0 Location: Southern Calif.
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TOO MANY things to list! Sorry to say that cause I'm not naturally a complainer unless theres a fool in the spawn room using SLAMS on his own teamates or somebody acting all of his 12 years of age but anyway.....but theres also the CONSTANT crashing. Now I've been told NOT to set off a DET Pak and I won't and haven't but I've seen no evidence of this causing the crashes....... and of course the Lag issue which can get VERY BAD too.....again sorry for complaining cause I like playing there now if only these same people that show/play there would move to the Mod version instead! Awesome games for sure...
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Is it always laggy or just on certain maps? Or when tons of people are on?
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Rank: Coathanger Abortion

Groups: {pDs} Member, Server Admin
Joined: 5/17/2006 Posts: 3,487 Points: 1,990 Location: Undisclosed Location
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WhutDuFuK? wrote:Is it always laggy or just on certain maps? Or when tons of people are on? All of the above. Some of the DM maps lag (wallmart in particular). Maps with lots of combine balls flying around will start lagging, at least sometimes. nuclear football will lag if the server is full, only happens towards the end of the map though and doesn't happen all the time (seems like it happens less often now). The weird thing about the lag is that besides wide open maps it seems fairly inconsistent - it happens most often when there are lots of people and lots of shit flying around but not always and occasionally it happens without lots of people and flying shit (e.g. ~15 people vs. 30). The det packs still definitely cause a crash - I watched as someone triggered one and crashed the server yesterday morning. I wasn't too sad about it though because the next map sucked! Razor wrote:Killing people is good therapy.  
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Rank: Fuckstick

Groups: Registered User
Joined: 5/9/2006 Posts: 668 Points: 0 Location: If i knew I'd tell you
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Turrets going invisable, not the short ones but the tall rotating onesMakeSureItsCharcoalGrilled wrote: "Craps Alert"
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Yeah, this is why we're moving to hl2ctf.
Turrets don't disapear.
Detpacks don't crash the server.
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Rank: Coathanger Abortion

Groups: {pDs} Member, Server Admin
Joined: 5/17/2006 Posts: 3,487 Points: 1,990 Location: Undisclosed Location
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WhutDuFuK? wrote:
Yeah, this is why we're moving to hl2ctf.
Turrets don't disapear.
Detpacks don't crash the server.
Can we still play DM maps in hl2ctf? I'll miss the DM interludes if we can't. Also, can we get the 200dmg xbow going? Suck to lose that too. From what I remember from the last time I played hl2ctf you autopickup the flag, i.e. you don't have to grab it with a ggun - I personally don't like that, I think not being able to shoot while running adds some balance to the game. Not a big deal, I'd love to shoot people while running backwards with a flag :) Razor wrote:Killing people is good therapy.  
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Why yes. All dm maps are compatible with hl2ctf and we plan to bring all the maps over.
Basically, it'll be a new and improved version of the tomb. As for the flag, yes, you can shoot while carrying it. However, you can also still practice team work strats by switching the flag to the gravity gun and shooting it at teammates. (Think elevator of 2fort)
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