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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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So lately I have been getting frustrated with things just not working the way they should. It first started when I couldn’t open the .vmf file for hl2ctf_rock2_b1 that I made a while ago. There was issues compiling it and that’s why it never got tested and finished, but now I can’t even open my own .vmf.
Then the other day, after wasting countless hours messing around with textures on hl2ctf_2fort_b4, I tried yet a different texture and then the game crashed on me when I was loading up the level. Even after re-compiling it like 4 times it still won’t load.
2 maps dead (well hopefully not) Furthermore, I have been having issues with the detpack on my own map that I really want to just get finished. Everything is coded right but when I compile it, it’s like it gets things confused and doesn’t do what it should. I know its coded right because I have rebuilt the darn thing like 3 times and even resorted to copy/paste from one of my other levels where they work just fine.
So tonight I broke down and removed steam from my computer. I then reloaded it from scratch and will be updating all the programs overnight. This should be done by tomorrow and then I can get my hammer all set up again and back to mapping. I hope this will fix the problems I have been having.
I have sent the .vmf of hl2ctf_2fort_b4 to grumpy and told him that if he can get it to compile, he can put it up the way it is or let any one of you guys redo the textures on it. I have had my fair share at that map and can’t be bothered to pick new textures for that map because I can’t ever find one that looks good. I made all the important changes on it already, so all it needs is some texture work.
Hopefully when I get hammer all set up again, I can get my new map out and working properly really soon. Also, I got a fresh version of the .vmf of rock2. So as soon as I get my map done, if it agrees with hammer, I will give that map another shot at porting it.
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Rank: Polio Power!
Groups: {pDs} Member, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 613 Points: 396
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Hey i tired to compile shipping for you, and i let my computer run all night and up to about noon today but it didnt work. I am going to reformat my computer because it is jsut not running right and after i get everything installed again ill try it again. WDF?: I found a hot girl WDF?: Who lets me WDF?: Drink WDF?: Smoke WDF?: And play video games WDF?: ALL DAY shignog: and in the back door? WDF?: She's back door compatible WDF?: And it comes enabled by default WDF?: I need to teach sirus a lesson WDF?: Oh wait WDF?: That's called gay shignog: if there is a girl there its bi WDF?: lol WDF?: ok shignog: so its not so gay WDF?: Good enough

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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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darn forgot about that map. when i was first working on that map grumpy was compiling it in like 3 hours i think he told me. i really hope my steam didn't crap up that file too. that would be a shame, i just about had everything working perfectly on it too. the last version grumps and i tested had everything working flawlessly, even murdy's special mini turrets and the turret doors. if nobody can compile that file, i guess i will have to do it over again, or at least see if the first version will still compile, at least that one might save me some time.
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Rank: Fecal Impaction For the Win!

Groups: Newsie, Registered User
Joined: 6/16/2006 Posts: 1,301 Points: 1,263
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I can compile maps, or try to, if need be. I've never used HAMMER before though so I would need some instructions, but I have a monster PC, and it's pretty new and working well. {pDs} Lead Salad: bike why did you change your name Jessica343: so I can get heals {pDs} Lead Salad: oh damn good idea {pDs} Lead Salad has changed their name to {pDs} Lead Salad (is a girl) Jessica343: hahah
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Rank: Fecal Impaction For the Win!

Groups: Registered User
Joined: 5/9/2006 Posts: 1,730 Points: 5 Location: in your dreams
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I will work shipping and fort...
Shipping needs to be coaxed .. cpu muscle just wont do it... Whut tried and could not do it either so no harm Shig.. We all know he got MUCHO cpu.
It did fail on me too last time I tried but I think its because i tried to force it through even faster than before and when hammer went down my hl2ctf config went with it. I have just never gotten around to setting hammer back up and that is why I have stopped compiling maps for awhile. I will whip things back into shape and should have shipping in the morning.
I think i sent you some compilation error messages llenta to see if you could figure out why shipping is being so whiny. There is alot of stuff about problems with the water texture brushes...
Lemme know if you want me to send em again. Once Known as Grumpy... Oh hell lets face it... I have and will always be Grumpy
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Rank: Dutchess of Doodoo

Groups: Registered User, Server Admin, WDFNews.com Official Mapper
Joined: 6/3/2006 Posts: 2,239 Points: 330 Location: $L
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Valve releases a new SDK every 3 days it seems. Until they finish all the HL2 episodes all you can do is pray. You wanna take this to Fuck Town? Oh gadzooks, yes!
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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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i know, every time it updates it tries to modify important files in the attempt to make the program better. after so many modifications the program just blows up. usually reloading it fixes the problem because you will get all the up to date files right away. i wish the update had completely different files and you could manually delete the old ones, that would solve the problem. oh well, i hope none of my files got damaged this time. last time it just froze a lot and i had to reload, but nothing was messed up. i guess we will find out when grumpy tells us if he can compile those files or not.
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