Decompiler Options
{pDs} Aww
#1 Posted: : Tuesday, September 12, 2006 11:25:02 PM
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Anyone got a decent decompiler they can send me. One that I don't have to search for some rare program to open.

Thanks guys.

llenta
#2 Posted: : Tuesday, September 12, 2006 11:34:55 PM
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just google VMEX.  it should take you right to the download page and i  think the latest version is .98b.  i'm pretty sure thats one of the better programs out there.
Business
#3 Posted: : Wednesday, September 13, 2006 9:01:20 AM
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VMEX is the only one I know of. Unfortunately it does a terrible job (most times)
You wanna take this to Fuck Town?
Oh gadzooks, yes!
{pDs} Aww
#4 Posted: : Wednesday, September 13, 2006 10:41:31 AM
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Llenta  YOU DA MAN!!

I tried it out on a small map and it seemed to work ok for me.

llenta
#5 Posted: : Wednesday, September 13, 2006 10:55:24 AM
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it works fine on small maps.  on large more complicated maps you will find that it doesn't get everything.  and of course you don't realize anything is messed up until you compile it.  that is why its always best to have the .vmf to begin with.  there are always risks to decompiling, that is why its not recomended if you are going to recompile it because of unforeseen problems.  decompiling is supposed to only be used if you want to see how something was made (educational purposes only). 
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