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Rank: Jimmy Hat Jester

Groups: Registered User
Joined: 11/4/2006 Posts: 665 Points: 21 Location: Los Angeles
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how does it actually work? Do we need that building the alliance depot? Seems that an acs defend is great way to chip away at a big boys fleet.....so what i want to know is that if i make myself look like a juicy target to colony 3-5-7 and he sends say some ships.....can and will anyone be able to help me out? granted i know alot of u are too far away........ Code:<a href="http://www.sloganizer.net/en/" target="_blank" title="Sloganizer - the slogan generator"><img src="http://www.sloganizer.net/en/image,Sloganizer,white,black.png" border="0" alt="generated by sloganizer.net" title="This slogan was generated by sloganizer.net"/></a>
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Rank: Medium-Well

Groups: Registered User
Joined: 5/9/2006 Posts: 2,411 Points: -2 Location: the bottom of the bottle...
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as far as i know allinace depot is for sending deut to the ACS defenders fleet allowing them to stay longer in orbit, but that you don't need a depot to execute an ACS defend effectively yeah, i'm a cranky 'oul fucker. deal with it.
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Rank: Jimmy Hat Jester

Groups: Registered User
Joined: 11/4/2006 Posts: 665 Points: 21 Location: Los Angeles
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would an acs defenders fleet show up in an espy report? Code:<a href="http://www.sloganizer.net/en/" target="_blank" title="Sloganizer - the slogan generator"><img src="http://www.sloganizer.net/en/image,Sloganizer,white,black.png" border="0" alt="generated by sloganizer.net" title="This slogan was generated by sloganizer.net"/></a>
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Rank: Fecal Impaction For the Win!
Groups: Ogamer, Registered User
Joined: 5/9/2006 Posts: 1,666 Points: 2,478 Location: La Habra, Orange, CA
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Alliance Combat System
From OGame Wiki
Allows for friends and alliance members to essentially temporarily combine their fleets to attack/defend a target that either might not have been able to attack/defend alone. An Alliance Depot is not required to attack or defend a planet. OGame.org currently only has this implemented in Universe 5, Universe 18+. All Universes starting after 18 WILL have the Allied Combat System(ACS). For the other Universes however, it has not been decided if they will get ACS or not.
ogame.wikia.com/wiki/
silverwasp wrote:Be careful what you wish for... I have 10 younger siblings and I am only 20....
Yes.... Same parents WarMachine wrote:meh...maybe if he hadn't been handed a burning house he could have done great things, but right now he has won the Prize for what? Damage Control?
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Rank: You're gonna stick that where?

Groups: Ogamer, Registered User
Joined: 5/30/2006 Posts: 297 Points: 0
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He's so close to you makes it even harder. We'd have to hold our fleets there for a while, and the amount of deut it would take would be ALOT. Even if it shows up hes attacking you and we right away send our ships they wouldnt get there on time. Heat Repeat!!!
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Rank: Fecal Impaction For the Win!
Groups: Ogamer, Registered User
Joined: 5/9/2006 Posts: 1,666 Points: 2,478 Location: La Habra, Orange, CA
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The Killa wrote:He's so close to you makes it even harder. We'd have to hold our fleets there for a while, and the amount of deut it would take would be ALOT. Even if it shows up hes attacking you and we right away send our ships they wouldnt get there on time. It WOULDNT cost us deut if he had an alliance depot. haha silverwasp wrote:Be careful what you wish for... I have 10 younger siblings and I am only 20....
Yes.... Same parents WarMachine wrote:meh...maybe if he hadn't been handed a burning house he could have done great things, but right now he has won the Prize for what? Damage Control?
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Rank: You're gonna stick that where?

Groups: {pDs} Member, Server Admin
Joined: 5/9/2006 Posts: 288 Points: 27 Location: Southern New Jersey
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Then again we can do my idea and just all attack him together. lol
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Rank: You're gonna stick that where?

Groups: Ogamer, Registered User
Joined: 5/30/2006 Posts: 297 Points: 0
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hahaa yea, we'd need to speedsim it to see if itd be profitable, I CALL 50% of the res :P jk ahaha Heat Repeat!!!
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Rank: Jimmy Hat Jester

Groups: Registered User
Joined: 11/4/2006 Posts: 665 Points: 21 Location: Los Angeles
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gaz or charc can u probe him...i sent 4 probes i think lvl 5 o r 6.....and they gotblow up with a 77% chance of counter.....so be careful...i want to see his defenses and to know whether we could take the interplanetary missile approach to flip the odds....if this dosnt work im ganna take a risky approach and probe him with my colony in the 3-133 system..he has it out for me especiall after i taunted him so hopefully hell take this bait and then charc can acs defend with me......and take his entire fleet....then we can counter attack him with what we have left and finish off his planets with IPMs and what not..... of course this puts me at a huge risk and i want to know his ENTIRE fleet before i put charc at risk.....(lol i like how i assumed charc would let this happen.) but ill let u take the entire RF chac which im sure would be plenty.... Code:<a href="http://www.sloganizer.net/en/" target="_blank" title="Sloganizer - the slogan generator"><img src="http://www.sloganizer.net/en/image,Sloganizer,white,black.png" border="0" alt="generated by sloganizer.net" title="This slogan was generated by sloganizer.net"/></a>
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Rank: You're gonna stick that where?

Groups: Ogamer, Registered User
Joined: 5/30/2006 Posts: 297 Points: 0
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You taunted him!!!??? lol you tard ;P Heat Repeat!!!
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Rank: Fecal Impaction For the Win!

Groups: Registered User
Joined: 5/9/2006 Posts: 1,730 Points: 5 Location: in your dreams
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yeah.. why the hell have battleships if you aint gonna terroize people with em..
heh.. when i get em my neighbors will be the first to know ,,,,, Once Known as Grumpy... Oh hell lets face it... I have and will always be Grumpy
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