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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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can we modify the crypt stats to be more like the Tomb stats. for some reason, every time i die i seem to loose at least 6-30 points. it doesn't seem to be the same for every gun. sometime i will loose 8 from a shottie death, then the next time it will be 25 from a shottie death from the same person (its totally random). i lose 6 points for every x-bow shot. this sucks because i only get 3 points for a kill if i use a shottie or mag and 1 if i use x-bow. so i'm at a point where i can't accumulate more points.
in ctf, you can always accumulate more points. i know there are extra bonuses like capping the flag and killing the flag carrier and stuff like that. but the points seem not to limit you as you can always progress and earn more. in the crypt, it seems that the only way to earn past 2500 is to camp, and thats no fun for anybody.
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Maybe nite can figure it out.
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Rank: Coathanger Abortion

Groups: {pDs} Member, Server Admin
Joined: 5/17/2006 Posts: 3,487 Points: 1,990 Location: Undisclosed Location
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It seems like the lower the points score of the person who killed you the more points they take from you on average, unless they club you to death in which case it seems to always be 1 point. Once you get up over about 1500 points it's really hard to earn anymore points because almost everyone who plays on the crypt is nowhere near 1500 points and each death causes you to lose a shitload of points, whereas each kill only earns you a few points. I think the most points I've ever gotten from one person was around 8 or 9. It's confusing so I try not to pay attention to it. Unrelated: Thanks to everyone who played last night - I think we peaked at around 22 players. Razor wrote:Killing people is good therapy.  
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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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well since the point distribution is not constant and kinda random at times, is there a way to turn off losing points when you die? i'm just trying to think of other methods to fix the issue of not being able to sustain past 2400 points without having to constantly find the creature and kill him every five minutes.
the points worked great in ctf, i don't know why they are so messed up in this mod.
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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They aren't really messed up. Points worked in ctf because there were events like flag caps and such. dm doesn't have that. It's really hard to hold the top title in DM stats.
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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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well then i have a request. can you modify the points for a ball kill. i lost 15 points for being killed by a ball. thats more then an x-bow and its an instant kill weapon. i think it should be the same as the x-bow or melee as far as points because it takes no effort to kill somebody with one.
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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I have both the xbow and ball at the same points modifier... it just depends on who kills you with what.
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Rank: Medium-Well

Groups: Registered User
Joined: 5/9/2006 Posts: 2,411 Points: -2 Location: the bottom of the bottle...
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lol, getting worked up over some stupid points are we llenta? yeah, i'm a cranky 'oul fucker. deal with it.
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