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Rank: Polio Power!

Groups: {pDs} Member, Registered User, WDFNews.com Official Mapper
Joined: 5/10/2006 Posts: 666 Points: 54 Location: Mapping hell
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i do konw if its just the map or the server but Teleporter Exits blowup on teleport. on server 3 map cp_lazytown at about 11:10 estYes its time again to Play WTF did Murdy Just type Robot Hell is real and i cant spell yes im dyslexic WDF? wrote:lol fuck you, Murdy. BadHorsie wrote: I love it!
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Rank: Polio Power!

Groups: {pDs} Member, Registered User, Server Admin
Joined: 5/19/2006 Posts: 495 Points: 0 Location: Banker's Hill, San Diego
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Rank: You're gonna stick that where?

Groups: Registered User
Joined: 9/12/2006 Posts: 91 Points: 0 Location: NJ,USA
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That's a known bug on lazytown from what I know. Teleport exits will always self destruct on blue side of map. Central capture point is safe along with red side of the map. That bug has been there since beginning and yea, it is pretty annoying.
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Rank: Polio Power!

Groups: {pDs} Member, Registered User, WDFNews.com Official Mapper
Joined: 5/10/2006 Posts: 666 Points: 54 Location: Mapping hell
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map is 1 sided then and thats a big bug for a litte map. I say take the map off till its fix or red will win 90% of the time Yes its time again to Play WTF did Murdy Just type Robot Hell is real and i cant spell yes im dyslexic WDF? wrote:lol fuck you, Murdy. BadHorsie wrote: I love it!
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Rank: Administration

Groups: Registered User, Server Admin
Joined: 9/7/2006 Posts: 3,054 Points: 1,377 Location: Abbotsford British Columbia, Canada
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Murdy wrote:
map is 1 sided then and thats a big bug for a litte map. I say take the map off till its fix or red will win 90% of the time
Ive played that map for hours and its pretty much a stalemate for 90% of the time.... and im usually on the red team.  ahhhh_crap wrote:no, splinter has ethics and whut has emotions
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Rank: Fuckstick

Groups: {pDs} Member, Registered User, Server Admin
Joined: 5/10/2006 Posts: 1,287 Points: 348 Location: United Kingdom
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I have seen this bug happen on a few other maps too. Doesn't really make a huge difference to gameplay.   Quote:Posting related image due to my inability to formulate an intelligent response. BlooDz wrote:i cant type good im stupid
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Rank: Administration

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/31/2006 Posts: 3,454 Points: 445 Location: Merryland
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{pDs} TERMINATOR™ wrote:I have seen this bug happen on a few other maps too. Doesn't really make a huge difference to gameplay.
how doesnt it?
a heavy can get there in a fraction of the normal time (depending where the exit is) than if he walks. it especially helps when there are a bunch of enemies he can mow down that could be capping a crucial flag.  Cantrip wrote:When I die, I want to be reincarnated as a woman's jogging bra.
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Rank: Polio Power!

Groups: {pDs} Member, Registered User, WDFNews.com Official Mapper
Joined: 5/10/2006 Posts: 666 Points: 54 Location: Mapping hell
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from a mappers point of view i wound say yes. it changes the flow of the map. Yes its time again to Play WTF did Murdy Just type Robot Hell is real and i cant spell yes im dyslexic WDF? wrote:lol fuck you, Murdy. BadHorsie wrote: I love it!
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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I don't think the mapper is going to fix it.
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