Poll Question : RPG mod or more classes? (Poll is closed)
Choice Votes Statistics
RPG mod 0 0 %
More classes 2 100 %
Bo 0 0 %

Which would you rather have? Options
WDF?
#1 Posted: : Friday, February 01, 2008 6:38:39 PM
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I'm having a dilemma. I've stumbled upon some seriously awesome mods for DoD:S that came out while we weren't hosting it.


Right now the server is running the RPG mod. The RPG mod adds all sorts of cool elements. Please see the thread "COMMANDS YOU NEED TO KNOW..." stickied in this forum.



However, the guy that made the RPG mod also made some smaller mods that essentially add new classes to the game. These new classes are based off of options from the RPG mod. For example, Recon classes are given light weapons and nades, but have the ability to call in airstrikes or gas attacks.

Medics heal, obviously.

Engineers booby trap and plant TNT around the map.

Flamethrower... exactly what it sounds like.

I think there's one more.

Anyway, this would add some kick-ass new diversity to the game and would split up the new abilities across different players class choices instead of letting everyone buy airstrikes and call them down.

I'm personally leaning towards the classes, but there are some key features I want to retain from the RPG mod.


Until I can figure out how to keep the stuff I want from the RPG mod while splitting some of the larger changes up amongst new classes, I want to know which you'd rather see.


Vote away!

FYI:

Recon: http://forums.mattie.inf...storder=asc&start=18

Engineer: http://forums.mattie.inf...s/viewtopic.php?t=16584. I'd also modify him to be able to boobytrap as well http://forums.mattie.inf...ms/viewtopic.php?t=15484

Medic: http://forums.mattie.inf...ms/viewtopic.php?t=15353

FlameThrower: http://forums.mattie.inf...ms/viewtopic.php?t=17714



So, I'm torn. I love the idea of upgrades and stuff..... but I think classes would be fun and more realistic.


The third option is both.

Basically recons, for example, could use airstrikes without paying for them, whereas other classes would have to use their points to earn them.


What do you guys think?


Dragon
#2 Posted: : Friday, February 01, 2008 10:10:49 PM
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is this vote still open considering all the bugs we found on RPG mod?

Cantrip wrote:
When I die, I want to be reincarnated as a woman's jogging bra.
Splinter
#3 Posted: : Saturday, February 02, 2008 5:29:46 AM
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I like little mods and all but holy fuck, this is like DoD:S 2.5 with this mod. Its practically a whole new game! Me thinks id have to run through it to see if I like all these uber little extras that are everywhere. I definately like the customization of your weapons, I wouldn't mind a mix of Springfield and an MG42 (heh i know it can't happen but I can dream!)

ahhhh_crap wrote:
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WDF?
#4 Posted: : Saturday, February 02, 2008 11:17:18 PM
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It's still open. I can iron out the bugs I think... I'm pretty sure I had some conflicting mods in there.

Personally I think just adding new classes would keep it more "realistic"

Plus, the medic class has a custom model with red crosses on it... which is neato.

Dragon
#5 Posted: : Sunday, February 03, 2008 4:04:32 AM
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Location: Merryland

nova and i were playing on it yesterday. classes is fun, but you have to give the engineer boobytraps =P

also, what is the class command for the flamethrower and which class gets !gas?


Cantrip wrote:
When I die, I want to be reincarnated as a woman's jogging bra.
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