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Rank: Pooter Scooter
Groups: Registered User, Server Admin
Joined: 11/8/2006 Posts: 2,468 Points: 2,103 Location: San Antonio, Texas
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Team fortress 2 maps can be ported to left4dead, director ai takes care of safe rooms, places med packs, weapons, ammo, and spawns zombies accordingly, yes i know audio isnt synced with the vid In an hour of Darkness a blind man is the best guide. In an age of Insanity look to the madman to lead the way. 
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Rank: Fecal Impaction For the Win!

Groups: {pDs} Member, Registered User, Server Admin
Joined: 1/1/2008 Posts: 1,647 Points: 2,558 Location: Bainbridge Island, WA
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We gotta do this to Ravenholm. Safety + Peace
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Rank: Pooter Scooter
Groups: Registered User, Server Admin
Joined: 11/8/2006 Posts: 2,468 Points: 2,103 Location: San Antonio, Texas
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apparently it can be done to any map made with the source engine In an hour of Darkness a blind man is the best guide. In an age of Insanity look to the madman to lead the way. 
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Rank: Dutchess of Doodoo

Groups: Registered User, Server Admin, WDFNews.com Official Mapper
Joined: 6/3/2006 Posts: 2,239 Points: 330 Location: $L
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TripleBam wrote:We gotta do this to Ravenholm. I think I saw somewhere that the first map in Ravenholm crashes the game. You wanna take this to Fuck Town? Oh gadzooks, yes!
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Rank: Fuckstick

Groups: {pDs} Member, Registered User
Joined: 9/21/2008 Posts: 702 Points: 1,358 Location: California
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Ooooh two great games at the same time!
There are a whole lot of custom maps that would be great for this! Oilrig was the first one to come to my mind... I forget the name of it, but there was another custom map on Temp 3 that looked kind of like the Hoover dam. That would be great for some zombie hunting as well.
Now I wonder if you could bring the zombies into TF2? Imagine being a Heavy and mowing down an oncoming horde, or being an Ubered Pyro when a Tank shows up. Awesome! :D wrote:{pDs} TitaniumPhoenix: We're Mexican. I say we pull a razor outta our titties and cut them! [CMS]Noobina: omg thats where you keep yours too?! wrote:{pDs} TitaniumPhoenix: You mean that's not you in my titties? THEN WHO IS IT? D: {pDs} Razor: I don't know but I would imagine if you push them together you would probably hear AFLAC!!! 
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Rank: Fecal Impaction For the Win!

Groups: Registered User, Server Admin
Joined: 1/13/2008 Posts: 1,509 Points: 2,004
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TitaniumPhoenix wrote:
Ooooh two great games at the same time!
There are a whole lot of custom maps that would be great for this! Oilrig was the first one to come to my mind... I forget the name of it, but there was another custom map on Temp 3 that looked kind of like the Hoover dam. That would be great for some zombie hunting as well.
Now I wonder if you could bring the zombies into TF2? Imagine being a Heavy and mowing down an oncoming horde, or being an Ubered Pyro when a Tank shows up. Awesome! :D
Not without a serious mod. You are still running L4D, you are just importing source engine maps to the game. You can do the exact same thing to Counterstrike, DOD, or TF2 with a little bit of modification (IE you can play 2fort counterstrike if you really wanted). The only difference is that because the director takes care of spawning enemy/item entities...its a little easier to convert a map into L4D. Quote:
"Who the fuck is Leon Switch and why does he know we have a dog?" - Mrs. Giller
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Rank: You're gonna stick that where?

Groups: Registered User
Joined: 6/21/2008 Posts: 117 Points: 30 Location: California
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So the director actually does take care of safe rooms? I had no idea it did that, too. Goldrush could be it's own little campaign!
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Rank: Fecal Impaction For the Win!

Groups: Registered User, Server Admin
Joined: 1/13/2008 Posts: 1,509 Points: 2,004
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SomeGuy wrote:So the director actually does take care of safe rooms? I had no idea it did that, too. Goldrush could be it's own little campaign!
I think you still have to designate areas for saferooms. You still have to have some mapping know-how to port the map...you just don't have to worry about spawns for items or enemies. Quote:
"Who the fuck is Leon Switch and why does he know we have a dog?" - Mrs. Giller
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Rank: You're gonna stick that where?

Groups: Registered User
Joined: 6/21/2008 Posts: 117 Points: 30 Location: California
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Giller [GwDR wrote:]
I think you still have to designate areas for saferooms. You still have to have some mapping know-how to port the map...you just don't have to worry about spawns for items or enemies.
That's what I thought it was firstly, just the first post madeit sound even better heh.
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Rank: Administration

Groups: Administration, Newsie, Registered User, Server Admin
Joined: 11/6/2007 Posts: 987 Points: 783
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L4D makes a change to the trigger_multiple option used in source engine maps, allowing for a trigger that doesn't activate unless all four players are triggering it. This sounds like the trigger for the safe rooms, though I haven't decompiled any of the L4D demo maps to check. If that's the case, any maps being ported would still need to have safe rooms designated. HolyJaw wrote:In the end, everything Endyss said.
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Rank: Frozen Penguin

Groups: Registered User
Joined: 11/15/2008 Posts: 78 Points: 0 Location: California
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but if someone really skilled in making a mod where left4dead zombies are being mowed down by a heavy that would be freakin awsome XD
haha and what about an engineer's sentry gun haha ownage.
~midnight~
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Rank: Administration

Groups: Server Admin, Administration, {pDs} Member, Registered User
Joined: 11/19/2008 Posts: 1,014 Points: 2,767
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Who is up for a nice round of red v zombies?
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Rank: Fuckstick

Groups: Registered User, Server Admin
Joined: 1/25/2008 Posts: 901 Points: 528 Location: Vancouver, BC
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TitaniumPhoenix wrote:
Ooooh two great games at the same time!
There are a whole lot of custom maps that would be great for this! Oilrig was the first one to come to my mind... I forget the name of it, but there was another custom map on Temp 3 that looked kind of like the Hoover dam. That would be great for some zombie hunting as well.
Now I wonder if you could bring the zombies into TF2? Imagine being a Heavy and mowing down an oncoming horde, or being an Ubered Pyro when a Tank shows up. Awesome! :D
You can do it in Garry's Mod, minus the ubercharge part.  Win Cookies Awarded: 7 (bawwwwww)
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Rank: You're gonna stick that where?

Groups: {pDs} Member, Registered User
Joined: 2/16/2008 Posts: 300 Points: 0 Location: Ottawa Ontario Canada
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Imagine on that level where you have to get to the top, where each tier and the floor spins really fast, That would be hilarious. 


"If I got a Nickle Every Time I heard that, I'd be so rich, I Could Walk Up To Oprah and burn her Freedom Papers." "Sex is like KFC. Once your done nibbling on the breast, you got a nice greasy box to stick your bone into"
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Do I have to do anything special for this or just open it in l4d?
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