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Rank: Administration

Groups: {pDs} Member, Registered User, Server Admin, Administration
Joined: 3/27/2008 Posts: 1,793 Points: 3,380 Location: Arizona
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Frostbite wrote:Taking something that does not belong to you is wrong , you cant ever justify that for good or bad , More so because its just and entertainment item that means nothing I'm not taking anything from anyone. I'm making a copy of it. The original owner still has theirs. This is why digital media differs from physical objects. You can make unlimited copies of it and the original remains with the owner, therefore nothing is being stolen. Quote:Another interesting "victimless crime" to consider might be counterfeiting currency. If everyone made their own money and was free to do so, nobody would have any problems. Until everyone's money became as valuable as regular paper that is. Which is precisely why it's not victimless. =) One could make the argument that making counterfeit currency alone isn't a crime, but doing so with the intent of spending it is, since it's the spending of that would actually lead to the devaluation of the overall supply. So in that it is similar to copying digital media rather than buying it: intent. If you never intend to use it then there's nothing wrong with making counterfeit money, and if you never intent to purchase a digital product, making a copy of it without paying isn't denying the creator money they'd otherwise have gotten. Both become victimless. Quote:As the father of 2 children who work in the music industry (one recording/sound engineer and one musician), I see theft of intellectual copywrited works as -- theft. You steal music and my kids don't get paid for their work. They'd only get paid if I would have bought it, though. If I would never have bought it and downloaded it instead, the result would be the same: they wouldn't get paid. That's the crux of this. That's the problem with these laws vs. those regarding normal theft. If I steal your cookie then you obviously no longer have the cookie. You've lost something you owned. You've suffered. A judge can easily recognize that because it's already happened, and they punish the thief accordingly. But with digital piracy there's nothing physical being lost. What's lost is the potential monetary gain from a legitimate purchase. The law acts on a "maybe" in a thoughtless way. You can't have laws contingent on what might or might not happen all be handled with one broad stroke. You have to prove intent--like conspiracy to commit murder--the court has to prove that the offender sought to harm another. Same with this: the court should have to prove that the offender would have ever paid but chose never to, because only then is the offender actually causing harm. Music I don't have a problem with. It's easy to hear an entire song before you fork up the money to buy it, and now-a-days you can buy individual tracks off CDs in really convenient ways without signing away your privacy. Video games, not so much. Unless you have a gaming friend who has it already, it's impossible to see the entire game (ie, product) before forking up a lot of money, and with the case of EA games now, allowing them to scan everything you do on your computer. Just the fact you can't see what you're buying until you buy it... everyone should consider that messed up. That alone, in my mind, is enough to justify software piracy with the intent of playing it to decide if it's worth purchasing it or not. $50+ is a lot to fork up for something you might not even like.
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Rank: Fuckstick

Groups: {pDs} Member, Registered User
Joined: 9/21/2008 Posts: 702 Points: 1,358 Location: California
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Rikaelus wrote:Just the fact you can't see what you're buying until you buy it... everyone should consider that messed up. That alone, in my mind, is enough to justify software piracy with the intent of playing it to decide if it's worth purchasing it or not. $50+ is a lot to fork up for something you might not even like. This is why I download a movie/song/game first. I've had too many experiences where I've spent a rather large sum of money (a few hundred dollars at one point) on a product that I ended up disliking. My reaction is less than pleasant and makes me never, ever want to purchase from that company again. So how about this: is there anything wrong with a 'try before you buy period'? For example: I found a great band just stumbling around iTunes. I liked what I heard in the previews (back when the preview was only thirty seconds) but still didn't feel like shelling out $15. I looked on YouTube for the songs, but there were only covers of the songs and not the actual band at the time. I went to PirateBay, found the band, downloaded the CD and spent about a week listening to it. I LOVED it, so I deleted the downloaded files and purchased the CD. After that, I went ahead and spent a good $50 buying every single CD the band had released. They are now one of my favorite bands and I intend to purchase anything they release. I got to preview their music without worry of losing money, and they ended up receiving my money in the end anyway. What's wrong with that? (This scenario also applies to the movies and games I have downloaded. If I loved it, I bought it. I felt it was only fair because I loved the material and wanted to see it succeed.) wrote:{pDs} TitaniumPhoenix: We're Mexican. I say we pull a razor outta our titties and cut them! [CMS]Noobina: omg thats where you keep yours too?! wrote:{pDs} TitaniumPhoenix: You mean that's not you in my titties? THEN WHO IS IT? D: {pDs} Razor: I don't know but I would imagine if you push them together you would probably hear AFLAC!!! 
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Rank: Administration

Groups: {pDs} Member, Registered User, Server Admin, Administration
Joined: 3/27/2008 Posts: 1,793 Points: 3,380 Location: Arizona
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TitaniumPhoenix wrote:I got to preview their music without worry of losing money, and they ended up receiving my money in the end anyway. What's wrong with that?
(This scenario also applies to the movies and games I have downloaded. If I loved it, I bought it. I felt it was only fair because I loved the material and wanted to see it succeed.) Any reasonable person, IMO, should understand and accept that. Your intent was clear. You weren't denying anyone their financial gain and, in fact, the practice lead to them getting more money than they would have had you not done what you did. But if you were judged by the letter of the law, what you did would be illegal. No victim and all parties in fact benefited, but the law still deems it "wrong". It's all about the intent. Someday maybe the courts will recognize that.
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Rank: Fecal Impaction For the Win!

Groups: {pDs} Member, Registered User, Server Admin
Joined: 1/1/2008 Posts: 1,647 Points: 2,558 Location: Bainbridge Island, WA
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With regards to the music industry, it needs to be understood just how digital piracy affects that market. The music becomes much more liquid, much more available. It reaches more listeners. (music, in the end, needs listeners more than money) I might not buy X Band's album, but I might pirate that album, then go to see X Band's show when they play in my town because I liked that album. Same ends up going for video games, though in a different way. Say I pirate X Game 2 from Companies Y and Z. I didn't pay for that game but speaking personally, I might see a set of games from Companies Y or Z which may or may not be related to X Game 2 (or any game in the X series) and then buy those, or tell friends about them who might, in turn, repeat that same process or otherwise perpetuate it. In the long view, everybody wins. Movies might be a bit different, as they're harder to profit off of outside of merchandising, etc. without a very, very large, very steady stream of paying movie-goers and show-watchers. Safety + Peace
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Rank: Polio Power!

Groups: {pDs} Member, Registered User
Joined: 12/22/2007 Posts: 507 Points: 519 Location: in a pathetic world of fleshies
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I feel it is a lot harder to be so cavalier about piracy when you know people who have been directly hurt by it. While i do feel that film is a large enough industry to the point that it is mostly harmless, piracy doesnt stop there. Software is a market with a huge piracy problem, and thousands of indie developers are crushed by it on a regular basis. I can somewhat understand piracy when the makers are already making bank off a product, but not when they are scraping by. Do i think people should be able to try before buying? absolutely. if more demos were released I feel piracy would take a definite hit, but I also know that its not the cure. People pirate for so many reasons: too high of a price, wanting to try it first, not able to experience it anywhere else, or just not giving a damn. How do you solve people not being able to watch Game of Thrones without a cable subscription? How do you justify to your shareholders selling games and albums at a lower price point? and how do you get people to start appreciating that thousands of hours go into some of these projects? I do applaud people who purchase content after using piracy to demo it. But those who do are the clear minority, so how do we deal with the people who straight up want something for nothing? Bah Weep Granah Weep Ninny Bong
This is the Narwhal. Denne er narkval Hvor er narkval? Where is the narwhal? Lykkkelig liten narkval! Happy Little narwal!
This has been Conversational Norwegian with Freakazoid.
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Rank: Administration

Groups: {pDs} Member, Registered User, Server Admin, Administration
Joined: 3/27/2008 Posts: 1,793 Points: 3,380 Location: Arizona
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Blahooligan wrote:I do applaud people who purchase content after using piracy to demo it. But those who do are the clear minority, so how do we deal with the people who straight up want something for nothing? If that intent is proven then they should definitely be held accountable for their piracy at the fullest extent of the law. As to how to find them... I don't know. But I have to give that reaction pause, unfortunately. Until the law recognizes intent as a factor, any increased endeavor to stop piracy will hurt *everyone* that downloads things "illegally"--even if it's just to demo before buying. I'm glad you recognize intent, though. That speaks to the point of the topic.
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Rank: Polio Power!
Groups: {pDs} Member, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 613 Points: 396
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I don't do it anymore but there has been times i downloaded a game to try to see if i like or not or music, But there was a lot of games and music i just deleted because i didn't like it. Now for the ones i didn't delete i did go out and buy a real copy and went on steam and got it from them. I just see how people can say every download hurts people, if you don't like it and delete it that means that you never intended on really buying in the first place you just wanted to see what it was like. Which kinda goes back to that whole intend debate everyone was having, And one of the other reasons i would get a pirated copy of a game was for the CD crack i don't know about everyone else buy i hate having to try to find the CD DVD just to play a game i like to just click on the icon and play, kinda what steam is doing now. And why i buy my games on steam now plus you don't have to waste the gas to go somewhere and pick it up just download it from steam and play. WDF?: I found a hot girl WDF?: Who lets me WDF?: Drink WDF?: Smoke WDF?: And play video games WDF?: ALL DAY shignog: and in the back door? WDF?: She's back door compatible WDF?: And it comes enabled by default WDF?: I need to teach sirus a lesson WDF?: Oh wait WDF?: That's called gay shignog: if there is a girl there its bi WDF?: lol WDF?: ok shignog: so its not so gay WDF?: Good enough

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Rank: Administration

Groups: {pDs} Member, Registered User, Server Admin, Administration
Joined: 3/27/2008 Posts: 1,793 Points: 3,380 Location: Arizona
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Quote:And one of the other reasons i would get a pirated copy of a game was for the CD crack i don't know about everyone else buy i hate having to try to find the CD DVD just to play a game i like to just click on the icon and play, kinda what steam is doing now. And why i buy my games on steam now plus you don't have to waste the gas to go somewhere and pick it up just download it from steam and play. I do that a lot, myself. I'll even download DVD-quality movies when I own the Blu-Ray simply because I can more easily watch it on my PC, PS3, and even my smartphone. I haven't regularly used any kind of disc in years, and I think the last game I bought in a retail box was a version of Star Trek Online, only because I wanted the pre-order item that came with it. It's slowly creeping to the point that if I can't buy a game on Steam, I'm that much more inclined to just pirate it. I'll admit that's maybe crossing the line, but fact is I'm very unlikely to buy any game I can't easily access through Steam. So when I see a company like EA pulling their games off Steam in favor of their own platform, I only see them royally screwing themselves.
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