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Rank: Fuckstick

Groups: {pDs} Member, Server Admin
Joined: 5/9/2006 Posts: 689 Points: 33 Location: Aomori, Japan
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I still haven't figured out the name of the weapon that shoots the grenades (I'm guessing the replacement for the smg grenaades), but they are way too strong. The impact of the grenades falls into the hands of the extremely minimal skilled player i.e. people take advantage of them more than they did the skilless orbs..... If that makes any sense. In other words, if the noobs want kills, make them work for it instead of the easy kills they get with this weapon. Please please please tone down the damage of this weapon. If this makes no sense at all, it is because I am half lit.......... Dick Cheney's Mechanical Heart wrote:I wish I had some vicodin, it's been a long time. I remember the first time I took some vicodin for fun, it was like my whole body was a dick and god was blowing me.
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Rank: Fuckstick

Groups: {pDs} Member, Server Admin
Joined: 5/10/2006 Posts: 777 Points: 24
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You are talking about the Airbursts on the OICW. It usually takes 2 direct hits to kill someone with these. Ive been shot near my feet on the ground a few times and it barely scratched me. I dont see a problem with em at all. About the same as smg nades actually. The only time I ever see them used regularly is on nfs. Not The Face wrote:nate burn in hell asswipe Lead Salad wrote:And he promises to beat up any suspicious negroes and their children as well. Sirus touched me in my private message.
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Yeah, the OICW nades are only effective if they hit you directly.
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Rank: Fuckstick

Groups: {pDs} Member, Server Admin
Joined: 5/9/2006 Posts: 689 Points: 33 Location: Aomori, Japan
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On Nuclear they were being used exclusively which made it kind of boring Dick Cheney's Mechanical Heart wrote:I wish I had some vicodin, it's been a long time. I remember the first time I took some vicodin for fun, it was like my whole body was a dick and god was blowing me.
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Yeah, I'm almost thinking like we should have it the airburst removed.
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Rank: Fuckstick

Groups: {pDs} Member, Server Admin
Joined: 5/10/2006 Posts: 777 Points: 24
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I think if you remove the airburst from the spawn room itll clear the problem. Make it so it only spawns with the smg nades. Inside the spawns there are 6 airbursts that respawn very fast. Not The Face wrote:nate burn in hell asswipe Lead Salad wrote:And he promises to beat up any suspicious negroes and their children as well. Sirus touched me in my private message.
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Rank: Fuckstick
Groups: {pDs} Member, Moderator, Server Admin
Joined: 5/9/2006 Posts: 911 Points: 12 Location: From the First State to Irritate
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WhutDuFuK? wrote:Yeah, I'm almost thinking like we should have it the airburst removed.  son of a bitch, when I mentioneed this you said and I quote "waahh waaah". don sharp. ps, son of a btich! TerribleNate wrote:Fuck nice... Tell her she is fat and stupid every day. Don't be afraid to pop her one every once and awhile. This will make her think shes doing a bad job and try harder. Believe me, if I started murdering people, there'd be none of you left.
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Well, it's still waaah waaah to you because all you do is fucking whine about everything.
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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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WhutDuFuK? wrote:Well, it's still waaah waaah to you because all you do is fucking whine about everything.
true that.
airbursts do a maximum of 75 damage. i think there are only 2 per spawn room in nuclear football. if there are more, its because they are rolling away and more are spawning. there isn't really anything i can do about that. if you guys want them removed from the spawn rooms, i can do that, but i won't do it until the next version of CTF is released. i finished shipping a few days ago and it will take the next week to compile. then when i'm done with the compile i will test it and compile it again (another week, yeah this one takes a long time), then send it to whut and get started with another map. i probably won't do that many changes to the maps until the next version is released because i will want to play for a bit before i go back to straight mapping.
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Rank: Fuckstick

Groups: {pDs} Member, Server Admin
Joined: 5/10/2006 Posts: 777 Points: 24
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I think that would be a good idea llenta. In NFS the 2 weapons caches in the spawn rooms have 3 airbursts each.. total of 6. So its very easy for a person to stock up. Maybe if you put one on top of the bridge and another at the T area in the lobby with the smg nades it would even it out a bit. Not The Face wrote:nate burn in hell asswipe Lead Salad wrote:And he promises to beat up any suspicious negroes and their children as well. Sirus touched me in my private message.
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Rank: Fuckstick
Groups: {pDs} Member, Moderator, Server Admin
Joined: 5/9/2006 Posts: 911 Points: 12 Location: From the First State to Irritate
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hey, what is the shotgun set at? cause I've heard lots of complaints about it. TerribleNate wrote:Fuck nice... Tell her she is fat and stupid every day. Don't be afraid to pop her one every once and awhile. This will make her think shes doing a bad job and try harder. Believe me, if I started murdering people, there'd be none of you left.
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Rank: Fuckstick
Groups: {pDs} Member, Server Admin
Joined: 5/9/2006 Posts: 775 Points: 381
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On certain maps I've noticed(school, a few others) the shotty is worthless. I think it acts better on the original ctf maps then the one's that were converted.
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