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Rank: You're gonna stick that where?
Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 469 Points: 12 Location: Stupid Town
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Anyone got a decent decompiler they can send me. One that I don't have to search for some rare program to open.
Thanks guys.
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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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just google VMEX. it should take you right to the download page and i think the latest version is .98b. i'm pretty sure thats one of the better programs out there.
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Rank: Dutchess of Doodoo

Groups: Registered User, Server Admin, WDFNews.com Official Mapper
Joined: 6/3/2006 Posts: 2,239 Points: 330 Location: $L
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VMEX is the only one I know of. Unfortunately it does a terrible job  (most times) You wanna take this to Fuck Town? Oh gadzooks, yes!
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Rank: You're gonna stick that where?
Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 469 Points: 12 Location: Stupid Town
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Llenta YOU DA MAN!!
I tried it out on a small map and it seemed to work ok for me.
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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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it works fine on small maps. on large more complicated maps you will find that it doesn't get everything. and of course you don't realize anything is messed up until you compile it. that is why its always best to have the .vmf to begin with. there are always risks to decompiling, that is why its not recomended if you are going to recompile it because of unforeseen problems. decompiling is supposed to only be used if you want to see how something was made (educational purposes only). 
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