OKEY HERE WE GO:
1.)Turrets and Spawns. There is no such thing as a spawn area in domination! (unless you are being very creative). The idea of domination is to have players spawn in all different areas of the map, so that the person with the flag is never *safe* in one area. Also move all the weapons/health/suit out into the field of play and remove the suitchargers.
Remedy: Remove the turrets, move spawns and items all over the map.
2.) Runes. The double damage rune is creative but, you need to retexture that whole building its in and make the textures *aherm* match. Also why is there a lung rune? I found no water in the map. More runes is not always better.
Remedy: maybe thin the runes, id remove cloak cause with the fog it would be fucking impossible to find the guy camping, lest he have the flag.
3.) The fog. I will do some research on it, but there is an entity that allows you to change the fog color. I would suggest, a dark blue to make it look like a thick night fog. white makes the trees look all goofy

Remedy: I will get back to you on this one.
4.) Geometry. Its not just a class you took in school. Get more creative with your buildings. Put ramparts or a low wall on the roof for players to hide behind. An empty box just isnt gonna cut it these days. Add ladders so players can get to the roofs easy. bridges between the building roofs so players can get from one building to the next. Make the buildings more than one story. Remember You don't have to let the player go into every single room of every single building. Sometimes all you need is something to hide behind or a corner to duck around. Also note that for stairs the height increase per step is 8 units maximum. any higher than 8 units and the player cannot walk up the steps they will have to jump. There are a few brushes that need fixed up and stuff like that.
5.) Lastly add some mo lights to the outdoor area PLEASE! you can make the light color a dark blue or near black or a very pale white/blue or something to simulate night or the moon. Some textures have no light hitting them and they show up black. that is BAD. Also an env_cubemap in every doorway helps.
THiS map is basically a themed kill arena map. Needs some work still. but i will give you a goodjob for the design this could turn out quite nice.
ps. sorry if i sound too critical. i had to rush. tomb needs admin. mkay thx bye.
THERE YOU HAVE IT!
You wanna take this to Fuck Town?
Oh gadzooks, yes!