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Lower the playermax? Options
A Seagull
#1 Posted: : Thursday, October 19, 2006 10:13:06 PM
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Whenever playing on the crypt and it gets over 20ish people it starts lagging pretty bad and people get pissed! D:
VinnyMac : )
#2 Posted: : Thursday, October 19, 2006 10:14:54 PM
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i second the motion, its hard to play in any map withe teh lag that comes about with 20 ppl plus, it be nice to see a lower max and maybe another server instead.
bloodhands
#3 Posted: : Thursday, October 19, 2006 10:18:42 PM
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does cartel have its own server(s)
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Bike
#4 Posted: : Thursday, October 19, 2006 10:22:39 PM
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I am indifferent.  I had lag problems early this evening when there werent many people on anyway.
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llenta
#5 Posted: : Thursday, October 19, 2006 10:24:44 PM
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i don't think the lag is the player count.  i have been on the crypt when the server was full with no lag.  i think the lag is either people with high pings that join all at once, or something else.  the player count is fine.
WDF?
#6 Posted: : Thursday, October 19, 2006 10:28:40 PM
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I get zero lag (except on warpath and pedestal) when it's full. It's because your computers can't process the extreme stuff happening. The limit stays.

Dick Cheney's Mechanical Heart
#7 Posted: : Thursday, October 19, 2006 10:45:55 PM
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I disagree with whut that its client based, but I also disagree that its player-limit based. I've seen the server rock it with 32 people and no problems. I've also seen it start chunking with a dozen people. I don't know wtf it is, but some maps are more prone to it than others and it seems to happen more often when there are a lot of people playing (or a lot of shit flying around). Lowering the play limit will not fix whatever the fuck is going on, although it might make it happen a little less often, but fuck that shit - I like big ass battles!
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WDF?
#8 Posted: : Thursday, October 19, 2006 10:50:23 PM
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Unfortunatly a lot of it is simply the server is unable to send and recieve information fast enough. This is a hl2mp coding issue and not a server issue. There's nothing I can do.

VinnyMac : )
#9 Posted: : Friday, October 20, 2006 11:50:45 AM
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not in cartel
llenta
#10 Posted: : Friday, October 20, 2006 12:15:56 PM
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if i remember right, cartel doesn't have any servers with a max player count over 20.  and that server is a 24/7 2_fort server.  i have never seen the Tomb/Crypt lag on 2_fort.  the only levels i ever get lag on is warpath and sometimes avanti.  thats because of all the rocket whoring and its not the servers fault, its a client side thing because if you move away from the action the lag clears up (at least on my end).
Peepin-U
#11 Posted: : Friday, October 20, 2006 2:24:17 PM
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WDF? wrote:
I get zero lag (except on warpath and pedestal) when it's full. It's because your computers can't process the extreme stuff happening. The limit stays.

I agree.  If you begin to lag, simply get off the server...more for US!!!!!!!!

No but having the max is good when its full...it puts whuts servers at the top of the server listing...and people like playing with well...more people.

VinnyMac : )
#12 Posted: : Saturday, October 21, 2006 10:54:19 AM
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i have an idea

since it seems to be the maps, why do we try to fix the maps and solve for lag

 

warpath- make rpg a weapon that spawns at teh last spawn room and u dont spawn with them

avanti- maybe remove rpg or make it a weapon u have to pick up

ped-double the size

GrUmPy
#13 Posted: : Saturday, October 21, 2006 10:56:09 AM
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VinnyMac : ) wrote:

iped-double the size

Mappers..

I have often wondered if this would work?

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Bike
#14 Posted: : Saturday, October 21, 2006 11:15:56 AM
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VinnyMac : ) wrote:

i have an idea

since it seems to be the maps, why do we try to fix the maps and solve for lag

 

warpath- make rpg a weapon that spawns at teh last spawn room and u dont spawn with them

avanti- maybe remove rpg or make it a weapon u have to pick up

ped-double the size



YES.

Bedroom Warfare is also a laggy fucker, though

{pDs} Lead Salad: bike why did you change your name
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{pDs} Lead Salad: oh damn good idea
{pDs} Lead Salad has changed their name to {pDs} Lead Salad (is a girl)
Jessica343: hahah
Peepin-U
#15 Posted: : Saturday, October 21, 2006 2:02:54 PM
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VinnyMac : ) wrote:

i have an idea

since it seems to be the maps, why do we try to fix the maps and solve for lag

 

warpath- make rpg a weapon that spawns at teh last spawn room and u dont spawn with them

avanti- maybe remove rpg or make it a weapon u have to pick up

ped-double the size

Limiting the lag weapons would be worth a shot.

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