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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Current Mapcycle: ctf_rock2_b2 ctf_powerplant_beta6 ctf_defrost_football_b3 ctf_stone_fort_b2 dm_whutdufuk ctf_2fort_b8b ctf_prisonriot_b12 ctf_nuclear_football_b3 ctf_well_b3c ctf_shipping_b3_a ctf_warpath_b4 dm_lego ctf_2fort_lockdown_B2 ctf_nfs_b2 ctf_bedroom_warfare_nem02 ctf_avanti_b2_m1t
Current Voteable Maps: dm_mellee_final ctf_rock2_b2 ctf_powerplant_beta6 ctf_defrost_football_b3 ctf_stone_fort_b2 dm_whutdufuk ctf_2fort_b8b ctf_prisonriot_b12 dm_killbox_final ctf_nuclear_football_b3 ctf_well_b3c ctf_shipping_b3_a ctf_warpath_b4 dm_lego ctf_2fort_lockdown_B2 ctf_nfs_b2 ctf_bedroom_warfare_nem02 ctf_avanti_b2_m1t ctf_export_final ctf_koth_b7 ctf_school_b4 dm_abyss dm_agora dm_air_hockey_table dm_anacrogrid_2005 dm_bellas_room_deluxe dm_complex_b3 dm_gasworks_b3 dm_lockdown dm_lostvillage dm_mousekitchen dm_overwatch dm_powerhouse dm_romanpool_beta dm_runoff dm_six dm_steamlab dm_torque dm_underpass esc_np_refinery jb_lockdown_b1 wall-mart_v4ctf_jumbojet_v3 dm_chateau_b dm_dust_b dm_havana_b dm_italy_b dm_office_b dm_tides_b
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Rank: Guest
Groups:
Joined: 5/8/2006 Posts: 428 Points: 0
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do u think we could make the map rotation all ctf and push all the dm maps to the vote list
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Rank: You're gonna stick that where?

Groups: {pDs} Member, Registered User
Joined: 5/21/2006 Posts: 370 Points: 42 Location: Binghamton, NY
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Quote:
do u think we could make the map rotation all ctf and push all the dm maps to the vote list
Not a bad idea...then when we get sick of the CTF we could just bring on the meyhem....
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Rank: Fuckstick

Groups: Registered User
Joined: 5/9/2006 Posts: 668 Points: 0 Location: If i knew I'd tell you
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Peepin-U wrote:
Quote:
do u think we could make the map rotation all ctf and push all the dm maps to the vote list
Not a bad idea...then when we get sick of the CTF we could just bring on the meyhem....
there could be a problem with that since alot of the times there isnt anough people to vote on a map so if a few wanted to play dm to get away from the ctf it would be hard to
its cool you can vote on other maps that arent in the map cycle MakeSureItsCharcoalGrilled wrote: "Craps Alert"
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Rank: Guest
Groups:
Joined: 5/8/2006 Posts: 428 Points: 0
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heres an idea on voting
30ppl in the tomb
a vote comes up
11 ppl vote
4 vote for rock2
1 vote for killbox
and 6 vote for 2fort
make it so that instead of needing all 30 ppl to vote only use the 11 that voted
and 2fort will be the next map
that way the nextmap will be totally decided by vote
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Rank: You're gonna stick that where?

Groups: {pDs} Member, Registered User
Joined: 5/21/2006 Posts: 370 Points: 42 Location: Binghamton, NY
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Quote:30ppl in the tomb
a vote comes up
11 ppl vote
4 vote for rock2
1 vote for killbox
and 6 vote for 2fort
make it so that instead of needing all 30 ppl to vote only use the 11 that voted
and 2fort will be the next map
that way the nextmap will be totally decided by vote
All that is need is half the people, 50% or 51% to vote in order for the vote to continue. So 15 or 16 needed to vote for teh highest one to win. Something like that.
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Rank: Guest
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Joined: 5/8/2006 Posts: 428 Points: 0
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but we never get half so i think that the ppl that took the time to vote should be heard
it may just be me but i find it frustrating when i vote and the vote doesn't go through
it could mainly be that ppl are not voting cause they want to continue with the next map in the rotation
maybe giving an option like no map or continue with rotation would be more satisfying
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Rank: Coathanger Abortion

Groups: {pDs} Member, Server Admin
Joined: 5/17/2006 Posts: 3,487 Points: 1,990 Location: Undisclosed Location
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I often can't vote because I'm in the middle of an epic firefight with someone, by the time I've killed them (or died!) the voting period is over. Adding the voice saying it's time to vote is helpful, I've actually seen a vote succede - I think if the voting period were longer and if more people knew to his ESC to get the vote menu we will be all set. Razor wrote:Killing people is good therapy.  
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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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the voting period is like 4 minutes if i remember right. i have never had a battle last that long. if the esc menu goes away, just type "vote" in the chat and the menu will pop up
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Rank: You're gonna stick that where?

Groups: {pDs} Member, Registered User
Joined: 5/21/2006 Posts: 370 Points: 42 Location: Binghamton, NY
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Quote:
the voting period is like 4 minutes if i remember right. i have never had a battle last that long. if the esc menu goes away, just type "vote" in the chat and the menu will pop up
Oh no kiddin...didnt know that. Thanks.
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Rank: Jimmy Hat Jester

Groups: {pDs} Member, Newsie, Server Admin
Joined: 5/16/2006 Posts: 1,796 Points: 81 Location: Dallas
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killbox is in there? Man I've been away for too long. Still wont be playing tomb until I get back to my comp at the end of this month. Thats okay, I don't like killbox anyways. get your ass to mars
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Rank: Jimmy Hat Jester

Groups: {pDs} Member, Server Admin
Joined: 5/9/2006 Posts: 1,164 Points: 0 Location: Dani California
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I'm really starting to think killbox should be removed. Every time it comes on most people seem to lag, and everyone complains on it. The server drops from full, to about 10-14 players once that map comes on. I don't think any of us really enjoy it that much anymore anyway. There are plenty of other killbox maps that I would love to see on the Tomb, but this one especially lags like fuck.
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Rank: Dutchess of Doodoo

Groups: Registered User, Server Admin, WDFNews.com Official Mapper
Joined: 6/3/2006 Posts: 2,239 Points: 330 Location: $L
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Rat maps...AWSOME! You wanna take this to Fuck Town? Oh gadzooks, yes!
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