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Current Mapcycle (Current as of 6/7) Options
WDF?
#1 Posted: : Thursday, May 18, 2006 7:02:35 PM
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Current Mapcycle:
ctf_rock2_b2
ctf_powerplant_beta6
ctf_defrost_football_b3
ctf_stone_fort_b2  
dm_whutdufuk
ctf_2fort_b8b
ctf_prisonriot_b12
ctf_nuclear_football_b3
ctf_well_b3c
ctf_shipping_b3_a 
ctf_warpath_b4
dm_lego
ctf_2fort_lockdown_B2
ctf_nfs_b2
ctf_bedroom_warfare_nem02
ctf_avanti_b2_m1t

 Current Voteable Maps:
dm_mellee_final
ctf_rock2_b2
ctf_powerplant_beta6
ctf_defrost_football_b3
ctf_stone_fort_b2  
dm_whutdufuk
ctf_2fort_b8b
ctf_prisonriot_b12
dm_killbox_final
ctf_nuclear_football_b3
ctf_well_b3c
ctf_shipping_b3_a 
ctf_warpath_b4
dm_lego
ctf_2fort_lockdown_B2
ctf_nfs_b2
ctf_bedroom_warfare_nem02
ctf_avanti_b2_m1t
ctf_export_final
ctf_koth_b7
ctf_school_b4
dm_abyss
dm_agora
dm_air_hockey_table
dm_anacrogrid_2005
dm_bellas_room_deluxe
dm_complex_b3
dm_gasworks_b3
dm_lockdown
dm_lostvillage
dm_mousekitchen
dm_overwatch
dm_powerhouse
dm_romanpool_beta
dm_runoff
dm_six
dm_steamlab
dm_torque
dm_underpass
esc_np_refinery
jb_lockdown_b1
wall-mart_v4ctf_jumbojet_v3
dm_chateau_b
dm_dust_b
dm_havana_b
dm_italy_b
dm_office_b
dm_tides_b


WDF?
#2 Posted: : Tuesday, May 30, 2006 3:43:58 PM
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Updated

VinnyMac
#3 Posted: : Friday, June 02, 2006 12:55:45 PM
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do u think we could make the map rotation all ctf and push all the dm maps to the vote list

 

Peepin-U
#4 Posted: : Friday, June 02, 2006 1:03:32 PM
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Quote:

do u think we could make the map rotation all ctf and push all the dm maps to the vote list

Not a bad idea...then when we get sick of the CTF we could just bring on the meyhem....

Sir.Crapsalot
#5 Posted: : Friday, June 02, 2006 2:07:00 PM
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Peepin-U wrote:

Quote:

do u think we could make the map rotation all ctf and push all the dm maps to the vote list

Not a bad idea...then when we get sick of the CTF we could just bring on the meyhem....

there could be a problem with that since alot of the times there isnt anough people to vote on a map so if a few wanted to play dm to get away from the ctf it would be hard to

its cool you can vote on other maps that arent in the map cycle

MakeSureItsCharcoalGrilled wrote:
"Craps Alert"
VinnyMac
#6 Posted: : Friday, June 02, 2006 2:27:32 PM
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heres an idea on voting

 

30ppl in the tomb

a vote comes up

11 ppl vote

4 vote for rock2

1 vote for killbox

and 6 vote for 2fort

make it so that instead of needing all 30 ppl to vote only use the 11 that voted

and 2fort will be the next map

that way the nextmap will be totally decided by vote

Peepin-U
#7 Posted: : Friday, June 02, 2006 2:34:04 PM
Rank: You're gonna stick that where?



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Quote:
30ppl in the tomb

a vote comes up

11 ppl vote

4 vote for rock2

1 vote for killbox

and 6 vote for 2fort

make it so that instead of needing all 30 ppl to vote only use the 11 that voted

and 2fort will be the next map

that way the nextmap will be totally decided by vote


All that is need is half the people, 50% or 51% to vote in order for the vote to continue. So 15 or 16 needed to vote for teh highest one to win. Something like that.


VinnyMac
#8 Posted: : Friday, June 02, 2006 8:27:10 PM
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but we never get half so i think that the ppl that took the time to vote should be heard

it may just be me but i find it frustrating when i vote and the vote doesn't go through

it could mainly be that ppl are not voting cause they want to continue with the next map in the rotation

maybe giving an option like no map or continue with rotation would be more satisfying

Dick Cheney's Mechanical Heart
#9 Posted: : Tuesday, June 06, 2006 9:44:43 AM
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I often can't vote because I'm in the middle of an epic firefight with someone, by the time I've killed them (or died!) the voting period is over.
Adding the voice saying it's time to vote is helpful, I've actually seen a vote succede - I think if the voting period were longer and if more people knew to his ESC to get the vote menu we will be all set. 
Razor wrote:
Killing people is good therapy.


llenta
#10 Posted: : Tuesday, June 06, 2006 12:01:03 PM
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the voting period is like 4 minutes if i remember right.  i have never had a battle last that long.  if the esc menu goes away, just type "vote" in the chat and the menu will pop up
Peepin-U
#11 Posted: : Tuesday, June 06, 2006 12:20:49 PM
Rank: You're gonna stick that where?



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Quote:

the voting period is like 4 minutes if i remember right.  i have never had a battle last that long.  if the esc menu goes away, just type "vote" in the chat and the menu will pop up

Oh no kiddin...didnt know that. Thanks.

Filliam H. Muffman
#12 Posted: : Tuesday, June 06, 2006 10:59:27 PM
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killbox is in there? Man I've been away for too long. Still wont be playing tomb until I get back to my comp at the end of this month. Thats okay, I don't like killbox anyways.
get your ass to mars
Twitchy
#13 Posted: : Tuesday, June 06, 2006 11:04:59 PM
Rank: Jimmy Hat Jester


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I'm really starting to think killbox should be removed. Every time it comes on most people seem to lag, and everyone complains on it. The server drops from full, to about  10-14 players once that map comes on. I don't think any of us really enjoy it that much anymore anyway. There are plenty of other killbox maps that I would love to see on the Tomb, but this one especially lags like fuck.


WDF?
#14 Posted: : Wednesday, June 07, 2006 1:02:55 AM
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Fixed.... (crybabies)

Business
#15 Posted: : Wednesday, June 07, 2006 7:53:01 AM
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Rat maps...AWSOME!
You wanna take this to Fuck Town?
Oh gadzooks, yes!
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