Poll Question : keep it in the cycle
Choice Votes Statistics
no 18 69 %
yes 8 30 %

2 Pages 12>
mapcycle change Options
llenta
#1 Posted: : Monday, November 27, 2006 7:01:23 PM
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this motion is to remove ctf_spooky from the mapcycle.  nothing against Bones or Awwshit but its just not cutting it with the players on the crypt.  every time it comes on a bunch of players leave and the rest are sitting there typing timeleft the whole time.  Like i said Bones does good work, thats why i'm suggesting keeping it on the server and keeping it voteable.
shignog
#2 Posted: : Tuesday, November 28, 2006 2:10:43 AM
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Ya when i get on i have been flooding me asking to change them map and i tell them i cant. I have notice that sometime when the map is on, 1 team will get and stay in other base with hte xbow and kill people as they spawn and that will happen till people leave or the map changes, so this really should be put in voteable part.
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llenta
#3 Posted: : Saturday, December 09, 2006 10:03:34 PM
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seriously this map needs to go.

if you don't believe me, check the logs whenever it starts.  the server empties and everybody complains about it.  its the only map i ever see an actual votemap actually go through.
tpractice
#4 Posted: : Saturday, December 09, 2006 10:21:28 PM
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llenta wrote:
seriously this map needs to go.

if you don't believe me, check the logs whenever it starts.  the server empties and everybody complains about it.  its the only map i ever see an actual votemap actually go through.

Yeah, i was on with llenta when it switched to spooky. Half of the players left.  Llenta switched the map to Pond and the server started filling up again.  Spooky is great if you want to camp on the ledges around your base.

KYFHO
#5 Posted: : Saturday, December 09, 2006 10:21:28 PM
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It won't let me vote, but I vote to remove it from the map cycle.  Nice looking map but it cleans out the server and I get a lot of complaints to change the map


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Bike
#6 Posted: : Sunday, December 10, 2006 1:30:05 AM
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Agreed also.  I think the main issue is the fact that the tombstones on the ground suck people's inventory.  If you get killed, you can't even chase a flag carrier until you get the closest weapon.  I think taking that bit out and maybe putting a few more weapons by the spawn area on each side would make this map 10x better.
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Loneofficier
#7 Posted: : Sunday, December 10, 2006 1:40:30 PM
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Agree also....I am against this map.  It was good at the beginning, new map and all for me, but it's annoying now.
Yes the burial ground takes your weapons away....which sometimes happens at the wrong time!
I DO NOT LIKE!
{pDs} *LoneOfficier*

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Wolfman
#8 Posted: : Sunday, December 10, 2006 10:50:25 PM
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I agree wholeheartedly that spooky and its affiliates need to be removed from the mapcycle as this map make me quit playing every time it gets voted on or put on by the server.
[WTF?]Dr_Bones
#9 Posted: : Sunday, December 10, 2006 11:12:36 PM
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Well what changes do you guys want on it? Or just remove it, I don't care either way. Just let me know what you want.
[WTF?]Dr_Bones
Professional 3D Level Designer, Draco Studios
Dr_Bones Crypt

{pDs} Aww
#10 Posted: : Monday, December 11, 2006 12:01:55 AM
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Keep the map, just make it votable.

GrUmPy
#11 Posted: : Monday, December 11, 2006 12:44:02 AM
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Bones..

This little insurrection that llenta has decided to lead in my absence is dealing strickly with the dm version of the map. Not the one that you did for CTF. The original DM version is missing many of the weapons that you put into your version. Also the overall enviroment just does not translate very well to dm because of the limitations of dm.. As soon as I can get myself re established online I will put down the illenta rebellion and see if i can dig up the ver2 file that I never did get installed. I thought the server was about to go down at the time and was waiting for the new one.. Silly me

Once Known as Grumpy... Oh hell lets face it... I have and will always be Grumpy
Wolfman
#12 Posted: : Monday, December 11, 2006 1:20:41 AM
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i would  be in the camp of  new version with more weapons and graves don't steal inventory
otherwise me no likey like some others here
MakeSureItsCharcoalGrilled
#13 Posted: : Monday, December 11, 2006 4:53:23 AM
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[WTF? wrote:
Dr_Bones]Well what changes do you guys want on it? Or just remove it, I don't care either way. Just let me know what you want.


people just dont give it a chance, they're like "OMG THIS IS TEH SUCK" as soon as they arrive and then leave. as far as i'm concerned i've had some good games on it when people were willing to give it a chance. the only thing i think of that the map needs is maybe more weapons spawns, particularly in the middle courtyard.
yeah, i'm a cranky 'oul fucker. deal with it.
[WTF?]Dr_Bones
#14 Posted: : Monday, December 11, 2006 8:02:25 AM
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Grumpy wrote:

Bones..

This little insurrection that llenta has decided to lead in my absence is dealing strickly with the dm version of the map. Not the one that you did for CTF. The original DM version is missing many of the weapons that you put into your version. Also the overall enviroment just does not translate very well to dm because of the limitations of dm.. As soon as I can get myself re established online I will put down the illenta rebellion and see if i can dig up the ver2 file that I never did get installed. I thought the server was about to go down at the time and was waiting for the new one.. Silly me

Ok. Didn't know what version we were talking about. Aww that's your department then. ;)

[WTF?]Dr_Bones
Professional 3D Level Designer, Draco Studios
Dr_Bones Crypt

llenta
#15 Posted: : Monday, December 11, 2006 9:30:49 AM
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the map definetly plays better in hl2ctf then it does in hl2dm.  don't think i'm starting a rebellion or anything, just the first person to come here and say something that everybody was already saying on the server.
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