Research by :tonyrwc Options
tonyrwc1
#1 Posted: : Tuesday, December 12, 2006 9:01:37 PM
Rank: Jimmy Hat Jester


Groups: Registered User

Joined: 11/4/2006
Posts: 665
Points: 21
Location: Los Angeles
Ok so I have been procrastinating for finals again.....oh fucking well.... so ive been reading up on ogame stuff cause i feel like such a noob at this game and im getting a somewhat good grasp for it...of course understanding the games premise is nothing without alot of experience. But I came across a seemingly interesting thread about what the best fleet is. Of course I am miles away from building a grand fleet but its never bad to be updated. Here it is.

http://www.ogametips.com/130/the-perfect-army-by-r-someone

I especially like the comment by this fellow who is somewhat a dick..but seems to know his stuff and even took into consideration the physics of the game....
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It’s pathetic how sad the majority of players are. Even if you send 1m espionage probes (thats 1000k for those of you who can’t count), along with a weap/armor/shield of 10; a guy with 100 rocket launchers will force a draw.

For the rest of you, costwise the most effective fleet is LF + BS. If you are too lazy to do ANY calculations, read this: http://www.ogametips.com...—-overview… It even shows the most cost effective ships.

Admittedly, the math is not foolproof, because it does not take into account all factors. However, if you do a little math yourself, adding up costs, damage, armor, etc etc. You will realize that battleships are the most effective ship in the game. Light fighters are the best cannon fodder. Still don’t believe me? Download speedsim and try it out. You can build 16 light fighters for each battleship. Do some testing; a fleet of 100 BS + 1600 LF will beat a fleet of 200 BS.
After spending some serious time testing out fleets with speedsim, I found that a ratio of 16:3 is best. That is, 16 LF for every 3 BS.

You will want to add in cruisers to help deal with minor defences; primarily rocket launchers. 10 BS vs 200 rocket launchers, the BS will lose. 10 cruisers vs 200 rocket launchers, the cruisers will win 75% of the time.

The moral of the story: Build light fighters, BS, and cruisers. Have some extra bombers on hand if they have really heavy defences.

I’d go with at least 3200 LF, 600 B, and then somethin like 400 cruisers and 400 bombers. Whatever you want on the cruisers and bombers.
For the people who say HF are good, I just have to say a big NO. They are NOT cost effective, and are much worse cannon fodder than light fighters.
Destroyers? You can build tons more baleships for the price of each destroyer, its not worth it. Why have 100 Des if you can have 500 BS? Look at the amor/weapons/shields. Each destroyer is only worth 2 battleships. Costwise, destroyers are much more expensive. You can build something like 2.5 battleships for each destroyer.
Death stars? Same thing… plus they’re slow as hell. 200 destroyers per death star. The destroyers will have 3mil more structural integrity, just 10k less shield, and same weapons. The tradeoff is cargo space vs. speed. 1/3rd the cargo, but 100x the speed. I’d take the battleships any day. In fact, speedsim this battle (200 BS vs. 1 deathstar), and you will find that the battleships win. The extra structure is well worth it. In fact, you will lose less than 1/2 your battleships. Once again BS are the solution.

Seriously guys, somehow I don’t think you are all “top players” like you claim. You are a few fries short of a happy meal. Please, PLEASE get some common sense.

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so if ur about to star building ships heopfully this will help you
oh also there is a grid made by the admins of the site taht show the cost/efficency of each ship... i think that thread discussed it a little...ya it does the links in there http://www.ogametips.com/4/fleets-and-ships

ENJOY
-T

 


 


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