Gun game map... sponsor?? Options
Exravallias
#1 Posted: : Saturday, December 16, 2006 3:35:04 PM
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Location: Harrisburg, PA

Hey everyone, about a month ago, I finished my first map for CS:S, specifically made for gungame. Here are some pics...

http://i100.photobucket.com/albums/m18/Exravallias/gg_fourtowers_v20012.jpg

http://i100.photobucket.com/albums/m18/Exravallias/gg_fourtowers_v20013.jpg

http://i100.photobucket.com/albums/m18/Exravallias/gg_fourtowers_v20014.jpg

http://i100.photobucket.com/albums/m18/Exravallias/gg_fourtowers_v20015.jpg

http://i100.photobucket.com/albums/m18/Exravallias/gg_fourtowers_v20017.jpg

http://i100.photobucket.com/albums/m18/Exravallias/gg_fourtowers_v20019.jpg

http://i100.photobucket.com/albums/m18/Exravallias/gg_fourtowers_v20011.jpg

Its acually not totally done yet... I am noob at making maps and I can't figure out how to make a usable ladder or put it objects that can move. But if anyone is interested in my map, let me know. I am open to constructive criticism. I put my map on another forum, but all I got was put-downs... so lemme know what you guys think!

MakeSureItsCharcoalGrilled
#2 Posted: : Saturday, December 16, 2006 4:06:15 PM
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i think it doesn't look half bad for a first map. i like those open maps that have an upper and lower level. it could look better, but hey, it's good for a first.

also, i'm gonna stick this in the right forum so they knowledgeable ones don''t overlook it
yeah, i'm a cranky 'oul fucker. deal with it.
MADDOG
#3 Posted: : Saturday, December 16, 2006 4:15:59 PM
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Looks good for your first build. I would throw some crates and barrels on there to help hide from snipers up top though. Just my 2 cents worth!



{pDs} Aww
#4 Posted: : Saturday, December 16, 2006 5:31:09 PM
Rank: You're gonna stick that where?

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To make a brush in CS:S or DOD:S follow this tutorial   http://www.interlopers.net/forum/viewtopic.php?t=1789&highlight=ladders

It is actually a lot simpilier than the HL2 way.

And as far as making objects that move...are your objects all prop_static? if so change them to prop_physics and that should take care of it.

Hope that helps, if not hit me up on X-fire.

Dragon
#5 Posted: : Saturday, December 16, 2006 5:50:25 PM
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looks good for your first map, mine is right here

Cantrip wrote:
When I die, I want to be reincarnated as a woman's jogging bra.
llenta
#6 Posted: : Saturday, December 16, 2006 6:30:08 PM
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nice man, keep in mind that the more detail that you do, the better you map will look.  i usually spend just as much time if not more detailing a map then i do actually building it.  if you have any questions, don't be a stranger here.
Exravallias
#7 Posted: : Saturday, December 16, 2006 7:12:05 PM
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Joined: 12/9/2006
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Location: Harrisburg, PA

MakeSureItsCharcoalGrilled wrote:
i think it doesn't look half bad for a first map. i like those open maps that have an upper and lower level. it could look better, but hey, it's good for a first.

also, i'm gonna stick this in the right forum so they knowledgeable ones don''t overlook it

It has three levels... 1st, 2nd, and sewers... lol and thanks for the advice guys!

WDF?
#8 Posted: : Monday, December 18, 2006 2:54:31 PM
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Hey, extra. Welcome to the forums first off.

The map looks good for an early go.

 

You can pretty much count on any mapping forum to be full of arrogant assholes. Everyone here is pretty noobish in their mapping but are getting way way better. No one here will ever rip on you for showing off your efforts.


Once we move our servers I'd be interested in at least putting your map on the vote list on our server (when we get it up again).


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