Missile Silos? Options
tonyrwc1
#1 Posted: : Sunday, December 31, 2006 2:16:45 PM
Rank: Jimmy Hat Jester


Groups: Registered User

Joined: 11/4/2006
Posts: 665
Points: 21
Location: Los Angeles

I espionaged this noe kid and i saw that he had missile silos....hes pretty much a turtle with a tiny fleet ---anyways tho ...should any of us start loooking into missilie silos? what do they actually do

Code:
<a href="http://www.sloganizer.net/en/" target="_blank" title="Sloganizer - the slogan generator"><img src="http://www.sloganizer.net/en/image,Sloganizer,white,black.png" border="0" alt="generated by sloganizer.net" title="This slogan was generated by sloganizer.net"/></a>
MakeSureItsCharcoalGrilled
#2 Posted: : Sunday, December 31, 2006 2:46:37 PM
Rank: Medium-Well


Groups: Registered User

Joined: 5/9/2006
Posts: 2,411
Points: -2
Location: the bottom of the bottle...
missile Silos allow you to build to things, IPMs and ABMs. IPMs are you used to destroy defense, but there is a catch, you can only send it so many systems away from your planet depending on the silo level. The higher the level, the more systems over you can hit, although i cant remember the exact forumula now. ABMs are for countering IPMs, one ABM will stop an IPM hitting your surface. ABMs are essential to any turtle! if you have a lot of D it is well worth investing in ABMs, so they aren't taken out.
yeah, i'm a cranky 'oul fucker. deal with it.
Users browsing this topic
Guest (2)
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.