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Changes you'd like to see in The Tomb? Options
VinnyMac
#91 Posted: : Monday, June 05, 2006 2:02:29 PM
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how about 300 dmg crossbows that fire like a machine gun
WDF?
#92 Posted: : Monday, June 05, 2006 2:06:32 PM
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How about a gattling gun rocketlauncher!?/1/1

 

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VinnyMac
#93 Posted: : Monday, June 05, 2006 3:01:34 PM
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how about a gun that shoots tornados and midgets
Dick Cheney's Mechanical Heart
#94 Posted: : Monday, June 05, 2006 3:26:38 PM
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what about runes like from Threewave CTF (quake1 mod)? In the original there were 4 of them, when you picked one up you got special bonues like double damage or health regen. You could only have one at a time and if you died you dropped it - then if no one picked it up after a certain period of time it randomly respawned somewhere on the map. I think they could add some fun to The Tomb.

something else that might be fun is if you could make he g-gun able to move people, like how you can shoot an object with it and make that object go flying - it could make for some funny battles and encourage teamwork when flag running.
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WDF?
#95 Posted: : Monday, June 05, 2006 3:28:40 PM
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We're trying to get it to operate like the physics gun in hl2single.


IamDonSharp
#96 Posted: : Monday, June 05, 2006 9:52:33 PM
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unlimited rapidfire wackyballs!
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#97 Posted: : Monday, June 05, 2006 9:58:25 PM
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Apollo
#98 Posted: : Wednesday, June 07, 2006 11:56:08 PM
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I don't know about the explosive friendly fire idea...I was just on the tomb and it was being abused badly. It shouldn't really be possible to have a -50 score...
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llenta
#99 Posted: : Thursday, June 08, 2006 7:21:22 AM
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if you have a score of -50, you obviously aren't playing.  its too bad that some people dick around in the spawn, but if you aren't going to play, do yourself a favor and disconnect from the server.
Peepin-U
#100 Posted: : Thursday, June 08, 2006 7:33:57 AM
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Quote:

I don't know about the explosive friendly fire idea...I was just on the tomb and it was being abused badly. It shouldn't really be possible to have a -50 score...

LOL...ohhhh the dredded AFK while on a DM level...yea if you had a -50 score then you got tore up.  Nothing better then finding AFK's on a DM level and puttin a bow thru em...

Do you know what level it was?

But yea intentional TK is not tolerated, but the accidental does happen.

TheShit5billion
#101 Posted: : Thursday, June 08, 2006 11:43:12 AM
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maybe up xbow dmg to 300 so the people with 200 suits can die

I like what you guys put while I was away, but I think it was best that I changed it.
Cantrip
#102 Posted: : Thursday, June 08, 2006 11:58:45 AM
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TheShit5billion wrote:

maybe up xbow dmg to 300 so the people with 200 suits can die

I've noticed that if I have close to full health and full suit, but not enough to keep from getting killed by the xbow, I get shot back a short distance.  If I'm down to no suit energy and like 2 health points, the xbow sends my flying off the map.  Is the power of the xbow's effect dependant on the health of the individual?  Or am I just imagining it?  And if it is, and we change it to 200, would it make a difference to change it to 500?  Would you get a more pronounced blowback effect?  If that's the case, that would be fun to watch.

You should be more like Cantrip.



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WDF?
#103 Posted: : Thursday, June 08, 2006 1:26:23 PM
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The fact that you can get the suit to 800 offsets the instakill effect of the xbow. Thus, we feel it's balanced.

llenta
#104 Posted: : Thursday, June 08, 2006 8:39:42 PM
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where are my blue colored slams for the combine?
TerribleNate
#105 Posted: : Thursday, June 08, 2006 8:41:11 PM
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in my blue colored anus! BIM!
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