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Initial tomb mod out. Options
Sirusdv
#1 Posted: : Thursday, June 01, 2006 10:31:47 PM
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Comments/Flames go here.
I read ALL your private messages.


"I don't want the salami." -WDF

WDF: I told her that she could come over if she brought beer.
Sirus: Wait, you made the recovering alcoholic bring beer?
WDF: This shouldn't surprise you, this is me we're talking about... It'll be a test.
TURBO360NINjA
#2 Posted: : Thursday, June 01, 2006 11:16:56 PM
Rank: Fuckstick



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Don't know if this is related, but on the kill box map, i've noticed random suicides while running around on the map. I didn't get hit by anything, i'll just suicide for some reason.
lol jp jp!â„¢

PEACE IS ALL THE WORLD NEEDS...
Twitchy
#3 Posted: : Thursday, June 01, 2006 11:32:40 PM
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Oh snaps.


GrUmPy
#4 Posted: : Friday, June 02, 2006 3:15:13 AM
Rank: Fecal Impaction For the Win!


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I like it.. had some concerns with the explosives effects on teammates.. but it doesnt seem to be too bad so far.. 199 xbow though? i may have to pick up another weapon..

All is good though.. you guys do good work

 

One point.. changes should be advertised more.. alot of people are getting freaked on the differences.. mainly the friendly fire thing..

Whut..

I grew to love jumbojet.. is a really fun small ctf map

Once Known as Grumpy... Oh hell lets face it... I have and will always be Grumpy
tpractice
#5 Posted: : Friday, June 02, 2006 8:04:28 AM
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So far so good.  One suggestion, maybe increase bonus points to 30 for flag capture, 20 for assist(team members within a certain radius) 10 for teammates.  Also if possible, if a teammate is within a certain close radius from the capture point and dies, they would get the 20 bonus points if the flag was captured within a certain period of time.
llenta
#6 Posted: : Friday, June 02, 2006 8:27:03 AM
Rank: Not Cool Enough for a Rank :(



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how about adding a little more smoke to the nades when they blow up.  that way it gives it more of a smoke effect like DOD.  also, i'm not sure if it does this, but i noticed that you can punish your team mate if they kill you.  i hope that doesn't come up if an idiot walks through a friendly slam.  the person would get killed, but its not the setters fault and shouldn't get punished for that.  punishment options should only be placed on actual team kills.
The_Old_Guy
#7 Posted: : Friday, June 02, 2006 6:10:33 PM
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OK - the punish thing for idiots that run through slams is EXTREMELY frustrating.  I like to play defense on 2Fort and must have been zapped 6 or 7 times for guys running through my mines.  I don't mind the nade or smg-nade damage but the slam thing needs to go!
WDF?
#8 Posted: : Friday, June 02, 2006 7:04:12 PM
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I thought I had disabled that. Is it still punishing?

linesky
#9 Posted: : Friday, June 02, 2006 8:04:03 PM
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WhutDuFuK? wrote:
I thought I had disabled that. Is it still punishing?

 

It was earlier today...say 11:30 eastern standard time.

WDF?
#10 Posted: : Friday, June 02, 2006 9:01:17 PM
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weak sauce.... I'll look into it.

nadbeard
#11 Posted: : Friday, June 02, 2006 9:41:00 PM
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Okay, I think I could deal with the FF thing on explosions, but I have to say that the 200 xbow was one of the MAIN reasons I've so loved the WDF servers.  You guys run a great ship here, always a ton of fun.  I love playing here whenever I have the chance.

Just a big bummer.  My 2 cents.

Thanks again for the great server!


nb
llenta
#12 Posted: : Friday, June 02, 2006 11:16:38 PM
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ok heres the deal.  the friendly fire is a great idea, but there are too many noobs that play on the server that like to toss nades in the spawn and shoot rockets at each other.  i only died like this a time or 2, but others were dying like 10 times per level.  i kicked a few people because they were just being stupid, and almost banned one person.  but this is going to be a headache to control if it stays this way.  every time the round reset there were like 8 people that died and everybody was bitching to get rid of them.

my proposition is (if it can be done), make it so if you shoot a team mate with a gun, you take the damage.  that way noobs can shoot all the team players they want, and they are the ones being punished, not the people who did nothing wrong.  i'm almost posative that this can't be done, but it would be the best fix to this problem. 
tpractice
#13 Posted: : Friday, June 02, 2006 11:30:09 PM
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I was playing defrost football around 11:00 pst tonight and llenta is right, I got tkd about 10 times, twice in my spawn.  I spent the last half of the game trying to kick noobs out of the spawn at which time they just moved out in front of the spawn area and started mining in front of the doors.  I would have kicked them but I didn't think it was a good idea to kick half of my team.  ff seems to bring out the worst in people sometimes. 
GrUmPy
#14 Posted: : Saturday, June 03, 2006 12:07:08 AM
Rank: Fecal Impaction For the Win!


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tpractice wrote:
I was playing defrost football around 11:00 pst tonight and llenta is right, I got tkd about 10 times, twice in my spawn.  I spent the last half of the game trying to kick noobs out of the spawn at which time they just moved out in front of the spawn area and started mining in front of the doors.  I would have kicked them but I didn't think it was a good idea to kick half of my team.  ff seems to bring out the worst in people sometimes. 

If they are just standing around TKing  and slamming your own spawn doors then I say why not kick em all. They are just much of a team anyway and if this is gonna work the admins are going to have to make a strong stand against abuse.

Once Known as Grumpy... Oh hell lets face it... I have and will always be Grumpy
WDF?
#15 Posted: : Saturday, June 03, 2006 1:59:06 AM
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ok We'll remove the ff explosions

Nad, I'm sorry for bumming you out. We'll work on our mods to provide the best experience possilble.


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