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Rank: Guest
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Joined: 5/8/2006 Posts: 428 Points: 0
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ive been playing css more lately is there ny way to make a HL2Dm map that to win u have to plant a bomb and make it explode to win?
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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No, not in the way you want it.
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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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i'm sure you can make a veriation of that, so the round would be over if the bomb goes off and that team gets points. the defending team would need an objective too (something like avanti sort of). i don't know exactly how to program it, but i'm sure it can be done. murdy might know.
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Rank: You're gonna stick that where?

Groups: {pDs} Member, Registered User, Server Admin
Joined: 5/18/2006 Posts: 280 Points: 24 Location: Los
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Put in a trriger_hurt that covers the whole map. A filter so it only hurts the defending team. It does 300+ explosion damage and it is activated when the bomb is planted or blown up or whatever you like. And there you have it.
What exactly is it that you want the map to look like?
The problem with HL2DM is that when you die you respawn so an office or dust type map would be kinda strange and not as much fun if you played them with HL2DM.
Having said that, if you have a specific layout and gameflow in mind lemme know and I'll be glad to help. {pDs}BelligerentPimp wrote: No using the word "fucktard" unless you are refering to TonyRWC or Youngripark.j2. WDF? wrote:go fuck yourself hanukkah style.
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Rank: Frozen Penguin
Groups: Registered User
Joined: 6/23/2006 Posts: 2 Points: 0 Location: West Covina
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Farcry, Scoutdeagal, those r cool maps, and maybe some maps with runes!! ^_^
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