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Rank: Taco Technician

Groups: Registered User, {pDs} Member
Joined: 5/9/2006 Posts: 3,948 Points: 3,636 Location: Hi-Five City
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One major complaint about 32 man servers, especially on TC maps, is that a lot of people play engineer and there ends up being 4-6 fully upgraded and camped sentry guns in the hot spots, making round advancement strenuous and boring. Some people think a way to solve the problem is to cap the amount of people who can play engineer. Some people also think there should be a cap for scouts on 2fort. Do you agree or disagree?
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Rank: Fecal Impaction For the Win!

Groups: Newsie, Registered User
Joined: 6/16/2006 Posts: 1,301 Points: 1,263
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Well, the problem isn't really the amount of classes chosen, because if the other team has all of one class, there is always a way to counter it with team work. But the problem with pubs in general is that team work comes off as such a shabby idea sometimes that it makes the experience less fun. {pDs} Lead Salad: bike why did you change your name Jessica343: so I can get heals {pDs} Lead Salad: oh damn good idea {pDs} Lead Salad has changed their name to {pDs} Lead Salad (is a girl) Jessica343: hahah
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Rank: Coathanger Abortion

Groups: {pDs} Member, Server Admin
Joined: 5/17/2006 Posts: 3,487 Points: 1,990 Location: Undisclosed Location
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I'm skeptical. Some uber action can usually push anyone back, it's just a matter of being coordinated enough that there is a follow up attack when the uberered die. I'm hoping as people play more they will start to learn how to adapt without needing artificial caps on classes. Razor wrote:Killing people is good therapy.  
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Rank: Taco Technician

Groups: Registered User, {pDs} Member
Joined: 5/9/2006 Posts: 3,948 Points: 3,636 Location: Hi-Five City
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Yeah, but it always takes like ten minutes until you have the right sequence of completely autonomous players to rush the point at a single time. I don't think capping is completely necessary, but it might be a good choice to at least put up a notification every once in a while that tells players not to spam sentries, since teams rarely have the leadership element and/or teamwork mentality to organise a proper offensive.
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Rank: Jimmy Hat Jester

Groups: Registered User
Joined: 11/4/2006 Posts: 665 Points: 21 Location: Los Angeles
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this is the same problem that alot of teams faced in DOD:S as the sniper class on some maps gets way too many players resulting in lengthy stalemates. With pubs you kinda have to just allow it as pubs are just meant for players to have fun. -What i liked that the creators of TF2 did was alot of their maps are designed where snipers adn engineers arent as effective (ie the assault maps such as well and what not). Custom maps will always have too many engineers and snipers. I think were better off just asking politley for ppl to change class (ive noticed like none of us use voicetalk in game). maybe communication is better than limits? I personally always hated them as i feel restricted. Code:<a href="http://www.sloganizer.net/en/" target="_blank" title="Sloganizer - the slogan generator"><img src="http://www.sloganizer.net/en/image,Sloganizer,white,black.png" border="0" alt="generated by sloganizer.net" title="This slogan was generated by sloganizer.net"/></a>
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Rank: Dutchess of Doodoo

Groups: Registered User, Server Admin, WDFNews.com Official Mapper
Joined: 6/3/2006 Posts: 2,239 Points: 330 Location: $L
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no caps. nothing sucks more than picking a class and the game saying DENIED! PLEEZ WAIT UNTIL THE ONE ALLOWED SNIPER LEAVES THE SERVER. You wanna take this to Fuck Town? Oh gadzooks, yes!
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Rank: Fuckstick

Groups: {pDs} Member, Server Admin
Joined: 5/10/2006 Posts: 777 Points: 24
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Fuck caps, nothing is better than having an 18 scout rush. Well until 1 pyro sits on the cap and nukes em all. Not The Face wrote:nate burn in hell asswipe Lead Salad wrote:And he promises to beat up any suspicious negroes and their children as well. Sirus touched me in my private message.
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Rank: Jimmy Hat Jester

Groups: Registered User
Joined: 11/4/2006 Posts: 665 Points: 21 Location: Los Angeles
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TerribleNate wrote:Fuck caps, nothing is better than having an 18 scout rush. Well until 1 pyro sits on the cap and nukes em all. rofl thatd be soooo sick to watch Code:<a href="http://www.sloganizer.net/en/" target="_blank" title="Sloganizer - the slogan generator"><img src="http://www.sloganizer.net/en/image,Sloganizer,white,black.png" border="0" alt="generated by sloganizer.net" title="This slogan was generated by sloganizer.net"/></a>
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Rank: Pooter Scooter
Groups: Registered User, Server Admin
Joined: 11/8/2006 Posts: 2,468 Points: 2,103 Location: San Antonio, Texas
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scout rushes are awesome In an hour of Darkness a blind man is the best guide. In an age of Insanity look to the madman to lead the way. 
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Rank: Taco Technician

Groups: Registered User, {pDs} Member
Joined: 5/9/2006 Posts: 3,948 Points: 3,636 Location: Hi-Five City
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Yeah, scout rushes are the best. Except I play too much as scout so it's at the top of my most played list and is severely low on my most points list. Oh well. Anyways, Whut, you should put in automatic routine mesages that tell people not to spam engineer. It's not much but at least its in accordance with popular opinion.
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Rank: Fuckstick

Groups: {pDs} Member, Server Admin
Joined: 5/10/2006 Posts: 777 Points: 24
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Avner wrote:Yeah, scout rushes are the best. Except I play too much as scout so it's at the top of my most played list and is severely low on my most points list. Oh well. Anyways, Whut, you should put in automatic routine mesages that tell people not to spam engineer. It's not much but at least its in accordance with popular opinion. Learn to play Spy? Not The Face wrote:nate burn in hell asswipe Lead Salad wrote:And he promises to beat up any suspicious negroes and their children as well. Sirus touched me in my private message.
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Rank: Fuckstick

Groups: Registered User
Joined: 10/22/2006 Posts: 908 Points: 21 Location: GTFO stalker!!!!!!!
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How much did you say the caps are going for? I'm usually not much of a headwear person, but to rep my class I guess I'd be in.  TripleBam wrote:I was about to correct something but....no...it's all there.
Cantrip wrote:Holy fuck. J-Town is a genius! Brosnan wrote:Whole lotta words that add up to "hey everyone I'm a giant faggot" TripleBam wrote:I just remember chewing it for 5 minutes before giving up. I tried to fit the whole slab into my mouth and some of it started sliding down to where I started to gag on it. I ended up pulling the whole 7" piece by the very tail end from my esophagus before stuffing it under my seat cushion.
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Rank: Admiral OCD

Groups: {pDs} Member, Moderator, News Editor, Newsie
Joined: 5/9/2006 Posts: 3,491 Points: 1,346 Location: Parallel Universe
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This sounds familiar. Ah yes. When Hax had classes, people bitched about it and it was continually being nerfed until it wasn't fun anymore. Then Steam dropped a steaming pile into an update and broke the mod. Just as I get good at something you people want to take it away. I hate you guys. Nah, I really love you guys. On second thought, screw you all to hell . . . You should be more like Cantrip. Twitchy: "I pulled a Cantrip . . ." GivePeaceAChance: "If the Tempest had nipples, I'd pinch that shit." Xylicon: "I'm about to deliver my [Richard] in your face for posting that stupid shit. " WDF?: "He keeps reaming me... night after night... I'm rather sore." GivePeaceAChance: "OMG MY NIPS ARE HARD" llenta: "cantrip, you fail!!!" Filliam H. Muffman: "i'm on top of dick"
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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I am not enabling restrictions. I have been playing a lot... and I've found that with the right kind of teamwork you can get through anything.
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Rank: Coathanger Abortion

Groups: {pDs} Member, Server Admin
Joined: 5/17/2006 Posts: 3,487 Points: 1,990 Location: Undisclosed Location
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WDF? wrote: I've found that with the right kind of teamwork you can get through anything. WDF will make a great husband someday. Razor wrote:Killing people is good therapy.  
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