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they fucking killed the game Options
Xylicon
#1 Posted: : Wednesday, April 30, 2008 8:28:55 PM
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TF2 is fucking lame now, everyone and their mom are playing medics, this is fucking boalshit!

thats all i have to say about that.
WDF?
#2 Posted: : Wednesday, April 30, 2008 8:35:39 PM
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It'll calm down once the novelty dies.

Lead Salad
#3 Posted: : Wednesday, April 30, 2008 8:47:50 PM
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Yeah it's bullshit.
Bike
#4 Posted: : Wednesday, April 30, 2008 9:40:01 PM
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They should have added some initiative for every class so people wouldn't stack like that, I agree.
{pDs} Lead Salad: bike why did you change your name
Jessica343: so I can get heals
{pDs} Lead Salad: oh damn good idea
{pDs} Lead Salad has changed their name to {pDs} Lead Salad (is a girl)
Jessica343: hahah
Razor
#5 Posted: : Wednesday, April 30, 2008 11:53:53 PM
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But it makes some players super aggressive as a medic.  No amount of upgrade to the medic will help him survive a pipe bomb to the face while he is trying to bonesaw you.
hax.sam.hall
#6 Posted: : Thursday, May 01, 2008 4:00:22 AM
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same old weapons glorified, achievments are just valves way of a rank system, accomplishign them or moving up means nothing, it is ineveitable with time, but it gives the player the illusion he is accomplishing something

MakeSureItsCharcoalGrilled wrote:

yes. please go fuck yoruself and die.


MakeSureItsCharcoalGrilled wrote:


it's ok. all computer components have clearly dotted lines along which you can cut* to make smaller.

Splinter
#7 Posted: : Thursday, May 01, 2008 5:46:24 AM
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Its gonna be like that for every class once they each get their own new content.

ahhhh_crap wrote:
no, splinter has ethics and whut has emotions
llenta
#8 Posted: : Thursday, May 01, 2008 11:51:04 AM
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they should have done every class at the same time
virus
#9 Posted: : Thursday, May 01, 2008 12:15:52 PM
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I'm finding a lot of easily killed medics.  They are all running around brandishing their new gun and getting  the crap blown out of them with rockets, etc.  I haven't played medic since the update -- it's too much fun killing medics!  IMO the only thing worth a crap is the crit healing gun.  Playing a heavy or soldier with one of those deployed is hilarious.  I'll go back to medic once open season on them is over.
"I love the smell of napalm in the morning. Smells like ... victory"
Quote:
Darkillumina
#10 Posted: : Thursday, May 01, 2008 2:42:29 PM
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Well at least I wont be playing medic. I still have little incentive to play that horrid class and dont really care about the useless acheivements anyway. The best move would have been to release them all at once but as it stands it will be like this for a few days.
I'm the leetest one here

Giller [GwDR]
#11 Posted: : Thursday, May 01, 2008 3:38:42 PM
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The medic spam had already calmed down considerably yesterday night on Tempest 2.  There were only like 4 medics for the entire time i was playing.


Quote:

"Who the fuck is Leon Switch and why does he know we have a dog?" - Mrs. Giller
hax.sam.hall
#12 Posted: : Thursday, May 01, 2008 4:45:19 PM
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i seriously doubt the other class achievments will be done in under 2 years, this is valve

MakeSureItsCharcoalGrilled wrote:

yes. please go fuck yoruself and die.


MakeSureItsCharcoalGrilled wrote:


it's ok. all computer components have clearly dotted lines along which you can cut* to make smaller.

Giller [GwDR]
#13 Posted: : Thursday, May 01, 2008 5:01:58 PM
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hax.sam.hall wrote:
i seriously doubt the other class achievments will be done in under 2 years, this is valve

I dont know how long it will take, but valve already stated that they spent considerable time just building the front-end systems to allow the upgrades.  Future weapon implements and balancing will go much faster for the other classes. 


Quote:

"Who the fuck is Leon Switch and why does he know we have a dog?" - Mrs. Giller
Leon Switch
#14 Posted: : Thursday, May 01, 2008 5:55:29 PM
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They say that, but I'm skeptical. I've done 'back-end' programming, and it doesn't take long.

My guess is that they will release 4 out of 9 classes. I'll still be happy with that though.

:D
WarMachine
#15 Posted: : Thursday, May 01, 2008 6:20:44 PM
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This happens with every game that releases new weapons. BFR's in planetside. Flamethrowers in planetside. Galaxy gunships in Planetside. When SOE released these weapons they where everywhere  for about 4 or 5 days then people settled back down into there normal playstyle.

Is like if you mailed everyong in the US an 8 inch dildo...sure everyone would be using on each other it the first week but after that the novelty would wear off and people will go back to there normal playstyle.



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