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Team stacking Options
Bike
#16 Posted: : Sunday, September 13, 2009 2:01:03 AM
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Lead Salad wrote:
Auto balance and auto assign have nothing to do with skill and everything to do with numbers. They don't work. I can't count how many times I've joined the server and there's 6 pDs or GwDR, etc, on one team and a bunch of noobs on the other team. And there's less overall players on the stacked team, gee I wonder what auto assign will do?

It's not even a matter of one person 'taking the initiative' and switching teams. That never changes anything, because only 1 or 2 players will actually have the balls to switch, and it hardly balances the game.

!votescramble is the best choice we have right now and even it doesn't work all the time. Usually the peckerwoods on the stacked team will vote no, or people will accidentally vote no just because it's the first option (or because they're lazy and don't care). I think the two options are either giving some admins the ability to just scramble teams, or everybody needs to stop trying to justify blatant unfairness and grow a dick.


When you hit auto-assign button, you're getting the shuffle effect. Generally teams are stacked due to two reasons: people join up with people they know are good, or people happen to be shuffled together who are good. You can't change the fact that shuffle won't always work because it will never be a perfect distribution, but auto-assigning is the closest alternative. I have hardly ever seen the case in which there are less players on the winning team. It's generally the losing team where players are lacking because they rage quit. And in the event that the winning team has less players but are kicking ass, what do you expect them to do? If a team is dominating with less players then you can't do too much because you can't switch sides. The only thing you can do is resort to the less-than-perfect scramble feature which may or may not solve the issue. I don't know what point you're trying to make in that respect.

The only thing I can think of that would be the closest to preventing issues like this are the team shuffles after each round. However, that would probably piss just as many people off as team stacking does.

And Dark: I don't think this is an issue that hasn't been focused on in terms fo fixing, but it's more of the fact that you can't easily fix this issue. There are so many factors that can contrbute to why teams are stacked, whether it's intentional stacking, shitty scrambling, skill distribution, class distribution etc., that the only way you can insure teams won't be stacked would be to hand-pick teams captain style. However, even that won't work because there will always be a percentage of players that we don't know are good or bad until we see them play.
{pDs} Lead Salad: bike why did you change your name
Jessica343: so I can get heals
{pDs} Lead Salad: oh damn good idea
{pDs} Lead Salad has changed their name to {pDs} Lead Salad (is a girl)
Jessica343: hahah
Lead Salad
#17 Posted: : Sunday, September 13, 2009 3:04:13 AM
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yeah you kinda missed the point, but I'm too high and tired and distracted by cod4 to reexplain, maybe later
TripleBam
#18 Posted: : Sunday, September 13, 2009 4:22:58 AM
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We could lower the threshold on !votescramble to 45% rather than the 65% it currently requires. I think that would fix stack issues.

I also saw a wicked cool plugin that lets you pick a balance buddy. So if you get auto balanced or a scramble occurs, you still stick with your partner.

It's also worth asking if this is a problem that Lead actually has with our server, or if he's doing the half-joke thing like with [CMS] "stealing" {pDs} members.

Admins have direct access to immediate scrambling. We often don't use it unless we feel it's direly required ( think 5-1 steamrolling )

All in all, quitcherbitchin. The servers gets more traffic now than I've seen since I first joined.
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Muffalopadus
#19 Posted: : Sunday, September 13, 2009 10:11:40 AM
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TripleBam wrote:
We could lower the threshold on !votescramble to 45% rather than the 65% it currently requires. I think that would fix stack issues.

I also saw a wicked cool plugin that lets you pick a balance buddy. So if you get auto balanced or a scramble occurs, you still stick with your partner.

It's also worth asking if this is a problem that Lead actually has with our server, or if he's doing the half-joke thing like with [CMS] "stealing" {pDs} members.

Admins have direct access to immediate scrambling. We often don't use it unless we feel it's direly required ( think 5-1 steamrolling )

All in all, quitcherbitchin. The servers gets more traffic now than I've seen since I first joined.



Yeah, I like that scramble buddy system. The problem is that drak and I are the top two players. Him, because he's good, and me because I leech off of him. That means whenever there's a scramble, the teams stay largely the same, but one of us moves to the other team.

I really think that the scramble system should not be point based. All the scramble does it even out the current points. We need a scramble that actually randomly assigns people to teams.

Drak knows that I'm a advocate for fair teams. The other problem is that sometimes even if I want to even the teams out, I cant. No one wants to move.
If you wish to make an apple pie from scratch, you must first invent the universe. - Carl Sagan
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Christina
#20 Posted: : Sunday, September 13, 2009 10:39:17 AM
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Muffalopadus wrote:


I really think that the scramble system should not be point based. All the scramble does it even out the current points. We need a scramble that actually randomly assigns people to teams.


way to go.
Bike
#21 Posted: : Sunday, September 13, 2009 10:55:58 AM
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Points don't really mean anything other than time you've spent on the server. As long as you have activity on the server your points will always increase; skill only changes the rate at which they increase.

So yeah, a point scramble system is kind of useless because points themselves are poor indicators of skill and team contribution. I get so many points just headshotting people from back of the lines than capping any or all of the points, and others get a lot of points with less killing and more capping. Hell, you get points for your team doing things without you sometimes. Anyway, a true random shuffle is needed (isn't that what the current shuffle does already?)
{pDs} Lead Salad: bike why did you change your name
Jessica343: so I can get heals
{pDs} Lead Salad: oh damn good idea
{pDs} Lead Salad has changed their name to {pDs} Lead Salad (is a girl)
Jessica343: hahah
Lead Salad
#22 Posted: : Sunday, September 13, 2009 1:10:56 PM
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Groups: Registered User, {pDs} Member

Joined: 5/9/2006
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no this isn't a joke, believe me I love being on the winning team, and I almost always join whatever team drakhen's on (because he's the funnest to play with) but sometimes it gets ridiculous. One person can't change it.

And this is a very real problem with our server. Know those people that ragequit when they get rolled? Potential community members and donors are getting scared away.
Muffalopadus
#23 Posted: : Sunday, September 13, 2009 4:52:38 PM
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Bike wrote:
Anyway, a true random shuffle is needed (isn't that what the current shuffle does already?)


No. The current shuffle seems to average out the amount of points (not HLXstats points, the ones on the leaderboard) on each team.
If you wish to make an apple pie from scratch, you must first invent the universe. - Carl Sagan
My Backpack
Bike
#24 Posted: : Sunday, September 13, 2009 5:43:40 PM
Rank: Fecal Impaction For the Win!



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Joined: 6/16/2006
Posts: 1,301
Points: 1,263
Muffalopadus wrote:
No. The current shuffle seems to average out the amount of points (not HLXstats points, the ones on the leaderboard) on each team.


Yeah, then we need an unbiased shuffle feature.
{pDs} Lead Salad: bike why did you change your name
Jessica343: so I can get heals
{pDs} Lead Salad: oh damn good idea
{pDs} Lead Salad has changed their name to {pDs} Lead Salad (is a girl)
Jessica343: hahah
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