4 Pages <1234>
Fun with guessing sniper upgrades! Options
Giller [GwDR]
#31 Posted: : Thursday, April 16, 2009 11:07:43 AM
Rank: Fecal Impaction For the Win!



Groups: Registered User, Server Admin

Joined: 1/13/2008
Posts: 1,509
Points: 2,004
SomeGuy wrote:
Saber (Wu) wrote:
You mean like an M1 Grand?


But he said fully automatic.


I said automatic, but to be more precise I guess I should have said semi-automatic...(garand, AR15).

In any event, I can almost guarantee that it is going to be a semi-automatic sniper rifle that lets the sniper fire between 5 and 8 bullets without dropping scope, but the power bar charges very slowly for each shot. Then a decently long reload time.

This will give the snipers the option to be either the vanilla (one-shot one kill), or the new unlockable weapon where they sacrifice killing power for the ability to take more than one shot at a target.

Quote:

"Who the fuck is Leon Switch and why does he know we have a dog?" - Mrs. Giller
Saber (Wu)
#32 Posted: : Thursday, April 16, 2009 1:22:27 PM
Rank: Fecal Impaction For the Win!



Groups: Registered User, Server Admin

Joined: 12/22/2007
Posts: 385
Points: 294
Location: Flint, Michigan
I can guarantee that it'll be something you've never thought of and no one would have ever thought of. Like the FAN, BB, and N.Sasha.
Mr. 12
#33 Posted: : Thursday, April 16, 2009 1:32:25 PM
Rank: The Number 12 Personified



Groups: {pDs} Member, Administration

Joined: 2/5/2009
Posts: 449
Points: 9,369
Location: next to 11 and 13
Saber (Wu) wrote:
I can guarantee that it'll be something you've never thought of and no one would have ever thought of. Like the FAN, BB, and N.Sasha.


If it's anything like the Jarate, it will likely be the last possible weapon imaginable. (Super Soaker Rifle - instantly puts out the flames to teammates. Anti Uber. Wall hack enabled. Pyros, beware.)

In all seriousness though, I have to agree with the M1 Grand concept. A semi automatic rifle would be somewhat appropriate. Though what really has me curious is the melee weapon replacement. My money is on a tricked out boomerang. XD

DredNaught wrote:
In regard to the ladies... or lack thereof: Just remember that it's about quality, not quantity. And when you do meet a lucky lady, don't be a fool, wrap your tool!

Giller [GwDR]
#34 Posted: : Thursday, April 16, 2009 3:26:19 PM
Rank: Fecal Impaction For the Win!



Groups: Registered User, Server Admin

Joined: 1/13/2008
Posts: 1,509
Points: 2,004
Saber (Wu) wrote:
I can guarantee that it'll be something you've never thought of and no one would have ever thought of. Like the FAN, BB, and N.Sasha.


How about a blunderbuss that shoots out rainbow bridges that other classes can use? They can call it the M1 Gheyrand.


Quote:

"Who the fuck is Leon Switch and why does he know we have a dog?" - Mrs. Giller
jamesbigmac
#35 Posted: : Thursday, April 16, 2009 3:30:56 PM
Rank: Polio Power!


Groups: {pDs} Member, Registered User, Server Admin

Joined: 12/4/2007
Posts: 651
Points: 273
Location: Glorious Florida
how about something that helps increase the accuracy of other classes on the battlefield? Sniper/heavy combos would be interesting along with a speed increase on rockets, slightly longer flame (even though it doesn't need it) etc.
Chase: the only refuge i have from my mom is when i go to my gf's
Me: I have no gf, just palmela handerson
Chase: Well at least you aren't a double amputee.



Giller [GwDR]
#36 Posted: : Thursday, April 16, 2009 3:39:34 PM
Rank: Fecal Impaction For the Win!



Groups: Registered User, Server Admin

Joined: 1/13/2008
Posts: 1,509
Points: 2,004
Mr. 12 wrote:
Anti Uber. Wall hack enabled. Pyros, beware.)



If they make any more anti uber shit...its going to piss me off. I hope they dont render it obsolete by having 5 classes that have some uber impeding effect.

Quote:

"Who the fuck is Leon Switch and why does he know we have a dog?" - Mrs. Giller
K_Buz
#37 Posted: : Thursday, April 16, 2009 3:43:38 PM
Rank: You're gonna stick that where?

Groups: Registered User, Server Admin

Joined: 12/20/2007
Posts: 449
Points: 312
Location: Cheesehead
I really hope the melee weapon isn't a boomerang. It isn't a melee weapon after all. Kinda like the sandman, not a melee weapon.

Anyone else get the feeling pyro, heavy, and medic got the short end of the straw when it came to updates?

I mean, really, their weapons are crap compared to what the scout got and what I've seen proposed here in this thread for the sniper.




Do not eat the contents of this post.
Giller [GwDR]
#38 Posted: : Thursday, April 16, 2009 3:56:06 PM
Rank: Fecal Impaction For the Win!



Groups: Registered User, Server Admin

Joined: 1/13/2008
Posts: 1,509
Points: 2,004
K_Buz wrote:

I mean, really, their weapons are crap compared to what the scout got and what I've seen proposed here in this thread for the sniper.

The only thing good about the scout update was the sandman. The bonk drink is hardly ever used to intended effect in pub games (although i can see a coordinated clan scrim or league using it reasonably well) and the force of nature is simply a nuisance. So far I would still say the Medic had the best overall update. with Pyro second.

Quote:

"Who the fuck is Leon Switch and why does he know we have a dog?" - Mrs. Giller
Saber (Wu)
#39 Posted: : Friday, April 17, 2009 8:21:24 AM
Rank: Fecal Impaction For the Win!



Groups: Registered User, Server Admin

Joined: 12/22/2007
Posts: 385
Points: 294
Location: Flint, Michigan
Sandman isn't really that useful since that nerf. It's just annoying. But I think that a lot of you... misunderstood what I said...

Everyone on the valve forum always thought of stupid over powered weapons and there is always a few good weapons that everyone agrees. But it's not the one, and it turns out to be a weapon that really didnt do much. Like the FAN, everyone thought it'll be anti sentry gun, its a paintball gun that blurs the vision of the player. What did valve come up? Knockback... wtf? This is not anti anything... it just fails...

The new heavy weapon. It's going to be faster winded up, its going to speed up heavy movement. Nope... It just slows other people down and you lost alot of fire power... failed...
jamesbigmac
#40 Posted: : Friday, April 17, 2009 10:42:52 AM
Rank: Polio Power!


Groups: {pDs} Member, Registered User, Server Admin

Joined: 12/4/2007
Posts: 651
Points: 273
Location: Glorious Florida
Saber (Wu) wrote:
Sandman isn't really that useful since that nerf. It's just annoying. But I think that a lot of you... misunderstood what I said...

Everyone on the valve forum always thought of stupid over powered weapons and there is always a few good weapons that everyone agrees. But it's not the one, and it turns out to be a weapon that really didnt do much. Like the FAN, everyone thought it'll be anti sentry gun, its a paintball gun that blurs the vision of the player. What did valve come up? Knockback... wtf? This is not anti anything... it just fails...

The new heavy weapon. It's going to be faster winded up, its going to speed up heavy movement. Nope... It just slows other people down and you lost alot of fire power... failed...


Sorry Saber but I think your perception on the FAN is wrong. I use it all the time to kill heavies and medic combos. It's actually a tactic that works on any class because most people don't watch their flanks. If you stun someone with the sandman, run up with the FAN and pop them. Also, since the sandman gets rid of the double jump, I just use the FAN to bounce all over the place while using the sandman. I use Bonk! to get past sentries or distract them for teammates, so the new weapons are really good for the scout. Anyone who says they are crap just doesn't know how to use them.
Chase: the only refuge i have from my mom is when i go to my gf's
Me: I have no gf, just palmela handerson
Chase: Well at least you aren't a double amputee.



Mr.Bojangles
#41 Posted: : Friday, April 17, 2009 12:11:07 PM
Rank: Advanced Member


Groups: Registered User

Joined: 5/11/2006
Posts: 32
Points: 51
I am worried, since the scout update = fail.

But all I want is a sniper rifle where head shots are one hit kills, but does no damage on body shots.

And, of course, ANYTHING that replaces the smg will be better.
Saber (Wu)
#42 Posted: : Friday, April 17, 2009 12:38:27 PM
Rank: Fecal Impaction For the Win!



Groups: Registered User, Server Admin

Joined: 12/22/2007
Posts: 385
Points: 294
Location: Flint, Michigan
jamesbigmac wrote:
Sorry Saber but I think your perception on the FAN is wrong. I use it all the time to kill heavies and medic combos. It's actually a tactic that works on any class because most people don't watch their flanks. If you stun someone with the sandman, run up with the FAN and pop them. Also, since the sandman gets rid of the double jump, I just use the FAN to bounce all over the place while using the sandman. I use Bonk! to get past sentries or distract them for teammates, so the new weapons are really good for the scout. Anyone who says they are crap just doesn't know how to use them.


The FAN is good if you can do air shots like a soldier where you pop a person up into the air and kill them on the way down. But still its only 2 shots, it's not going to kill a heavy + its even more horrible since sandman only makes it so the stunned person take only 50% the damage. Before the sandman nerf, You can usually kill a heavy at the sametime they lose their stun. If you jump and fire, you get knocked back and slows you down making you an easier target to hit. I prefer a pistol to pick off runners and making snipers miss their shots on me over a bonk in which it'll make me run past a sentry or distract someone only later on to lead towards my death since I'm really slow and even more easy target to hit and kill. Its good if you had teamwork but in pub play the closes thing to teamwork is a heavy medic combo. Anything greater than that is on the line of stacking. No ones going to back you up when you drink a bonk to get the sentry gun fire. Again Sandman is crippled a lot. The ball is just so glitchy now, cause I've hit a lot of people with it but it just wont stun. It bounces right off of them.
Bike
#43 Posted: : Friday, April 17, 2009 2:07:31 PM
Rank: Fecal Impaction For the Win!



Groups: Newsie, Registered User

Joined: 6/16/2006
Posts: 1,301
Points: 1,263
K_Buz wrote:
I really hope the melee weapon isn't a boomerang. It isn't a melee weapon after all. Kinda like the sandman, not a melee weapon.

Anyone else get the feeling pyro, heavy, and medic got the short end of the straw when it came to updates?

I mean, really, their weapons are crap compared to what the scout got and what I've seen proposed here in this thread for the sniper.



I disagree. I believe medic's update is by far the best in terms of adding more dynamic ability to the class. The Kritzkrieg was a great change from the uber and all of the upgrades are used in competitive play. That's not the case for other classes, especially the scout where the Sandman is banned completely.
{pDs} Lead Salad: bike why did you change your name
Jessica343: so I can get heals
{pDs} Lead Salad: oh damn good idea
{pDs} Lead Salad has changed their name to {pDs} Lead Salad (is a girl)
Jessica343: hahah
K_Buz
#44 Posted: : Friday, April 17, 2009 3:01:06 PM
Rank: You're gonna stick that where?

Groups: Registered User, Server Admin

Joined: 12/20/2007
Posts: 449
Points: 312
Location: Cheesehead
I think you may have missed the point, or I didn't communicate it well enough.

Ok..how should I say this...

I think the scout got definate upgrades. The sandman is overpowered from the standpoint that it is a projectile weapon that stuns. I don't use the FAN much because I haven't gotten used to it, but I really think that the FAN is an upgrade from the scatter gun. Reload time is not as much as an issue as I believe Valve thought. What time it takes to reload is more than compensated by the knockback/confusion from the knockback.

Bonk...well Bonk is fail to me. I really don't see much use for it. James points out an obvious use, but to be honest, teams on the Tempests aren't organized enough to follow a scout for that short period of invincibility and take out the sentry, much less a sentry nest.

abridged version...Scout got 2 of 3 overpowered weapons.

The previous classes got not weapon upgrades, but balanced weapons.

My opinion is that the scout got upgrades, while the other classes got side-grades (if that makes sense).




Do not eat the contents of this post.
Giller [GwDR]
#45 Posted: : Friday, April 17, 2009 3:23:29 PM
Rank: Fecal Impaction For the Win!



Groups: Registered User, Server Admin

Joined: 1/13/2008
Posts: 1,509
Points: 2,004
This has gotten off-topic.

Back on Topic.

Sniper alternatives, other than his rifle. GO.

- Down-under Decoy - Drops a box on the ground from which inflates a scoped stance sniper decoy that lasts 25 seconds, or until popped by enemy fire.
LOL. That would be over the top, but hilarious.

Quote:

"Who the fuck is Leon Switch and why does he know we have a dog?" - Mrs. Giller
Users browsing this topic
Guest
4 Pages <1234>
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.