3 Pages <123>
UPDATE Options
Business
#16 Posted: : Sunday, July 16, 2006 11:38:30 AM
Rank: Dutchess of Doodoo



Groups: Registered User, Server Admin, WDFNews.com Official Mapper

Joined: 6/3/2006
Posts: 2,239
Points: 330
Location: $L
map was kurina_swe and it booted half the players before it krashed
You wanna take this to Fuck Town?
Oh gadzooks, yes!
tpractice
#17 Posted: : Sunday, July 16, 2006 8:08:01 PM
Rank: Fuckstick

Groups: {pDs} Member, Server Admin

Joined: 5/9/2006
Posts: 775
Points: 381

I think it's still broken. I've notice it being stuck on defrost and when I connect, I spawn somewhere outside of the map until I hit F1 or F2. Then I spawn but my weapon selection goes all wacky.

WDF?
#18 Posted: : Sunday, July 16, 2006 10:26:18 PM
Rank: The Illuminist



Groups: Administration

Joined: 5/8/2006
Posts: 8,410
Points: 2,875
Location: Seattle
I played today with no issues. We even played kiruna_swe with no crash that you guys mentioned... are we playing the same server?

Cantrip
#19 Posted: : Sunday, July 16, 2006 11:06:47 PM
Rank: Admiral OCD



Groups: {pDs} Member, Moderator, News Editor, Newsie

Joined: 5/9/2006
Posts: 3,491
Points: 1,346
Location: Parallel Universe

Playing on 64.27.6.84:27015

Been stuck on DefrostFootball. On it now, 11 p.m. PST.

You should be more like Cantrip.



Twitchy: "I pulled a Cantrip . . ."
GivePeaceAChance: "If the Tempest had nipples, I'd pinch that shit."
Xylicon: "I'm about to deliver my [Richard] in your face for posting that stupid shit. "
WDF?: "He keeps reaming me... night after night... I'm rather sore."
GivePeaceAChance: "OMG MY NIPS ARE HARD"
llenta: "cantrip, you fail!!!"
Filliam H. Muffman: "i'm on top of dick"
Carentan Killer
#20 Posted: : Tuesday, July 18, 2006 7:52:44 PM
Rank: Member

Groups: Registered User

Joined: 7/15/2006
Posts: 10
Points: 0
Location: Ireland

Hey llenta,

The new server that I setup for running your map hl2ctf_2fort_b2 has a few bugs in the map and I was wondering If you have the time could you sort them out ?

The main bug is that in the basement ammo rooms - too many orbs spawn -they just keep spawning no matter if orbs are already there or not and after a few minutes there are 20 to 30 orbs on the ground.

All I can say is thank god orbs now kill the person that shot the orb - so that they have to be more careful and the map doesn't turn into orbfest 2006 and a team-killathon.

Another bug is that too many slams are spawning too so if there is someone camping the basement the entire map he could have 30 to 40 slams placed in 5 to 10 minutes.

If you could have a look at these issues and sort them then the map would be perfect.

As apart from these 2 problems the map plays great on the ctf mod and I really love playing on it.

And I am trying to get as many people as possible to download the ctf 1.7 mod and play on the servers that are out there and get more recognition for this great mod and build the community further.

I am not sure if you can fix it though as kusa had some strange ways of mapping just to get the current version of hl2dm ctf_2fort_b8b the way it is and I am not sure if what I am asking is possible.

If you could fix it though I would really appreciate it.

Thanks.

CK




llenta
#21 Posted: : Tuesday, July 18, 2006 8:58:39 PM
Rank: Not Cool Enough for a Rank :(



Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper

Joined: 5/9/2006
Posts: 2,540
Points: 12
Location: ?

first of all, i don't know that advertising your server on here is allowed.  if you have cleared this with whut, thats cool, just don't want you to get in trouble. 

about the maps, i am aware of the problems, but i don't know to fix them.  the balls spawn like crazy because when they spawn they roll, then because it has moved from the spawn point, another one spawns, and again, and again....  i am busy working on other maps at the molment, but when version 1.8 of CTF comes out, i will be updating all the maps one by one.  because the problems here aren't crashing the map or making it unplayable, i won't stop what i'm doing to fix it.  i have too many other things to do right now and i will do what i can next time i release an update for it.  so unless the release of version 1.8 gets seriously pushed back, expect hl2ctf_2fort_b3 shortly afterwards.  other then that, glad you are enjoying the map.

Carentan Killer
#22 Posted: : Tuesday, July 18, 2006 10:35:29 PM
Rank: Member

Groups: Registered User

Joined: 7/15/2006
Posts: 10
Points: 0
Location: Ireland

Ok llenta I removed the ip from my post - sry I didn't know posting other server ip's were forbidden - but I undersand.

As for fixing the map I understand that you are very busy porting over the rest of the tomb maps to ctf 1.7 and thanks for your post.

I was talking to leptest and he told me an updated 2fort will be included in the CTF 1.8 release that the mapper is just putting on the finishing touches now and that it looks really cool with updated graphics.

If the release of version 1.8 does get seriously pushed back I will look forward to your hl2ctf_2fort_b3.

Thanks again for porting over 2fort I think it works really well with the new weapons in the ctf mod along with the runes (powerups)

which add a bit of life back into a pretty old map.

 

 

 

 

WDF?
#23 Posted: : Tuesday, July 18, 2006 10:39:02 PM
Rank: The Illuminist



Groups: Administration

Joined: 5/8/2006
Posts: 8,410
Points: 2,875
Location: Seattle

The new 2fort (which will have a name other than 2fort... it escapes me) will be a mirrored version of 2fort. What you know as left will be right... and so fourth.

 

We will offer both of them, but our server will primarily focus on the ported tomb maps.

 

On a side note, thank you for removing the IP. It's not a matter of us being dick's, it's simply a listed guideline for the forums and it's bad form to make exceptions. Please don't take it as hostility. I look forward to working with you in the future to build this community further. I'm glad the Nemesis guys are coming over.


Carentan Killer
#24 Posted: : Tuesday, July 18, 2006 10:52:22 PM
Rank: Member

Groups: Registered User

Joined: 7/15/2006
Posts: 10
Points: 0
Location: Ireland
Its ok Whut / llenta  I don't feel that you were being hostile towards me in anyway. I just didn't know your policy - my own fault and I wasn't trying to take players from the tomb server - it wasn't my intention at all.

I just feel its a shame more players don't know how good the ctf 1.7 mod is and how much more superior it is to hl2dm.

 And I too look forward to working with you in the future to build this hl2ctf community further and if you need help with anything just ask.

 

 

 

llenta
#25 Posted: : Wednesday, July 19, 2006 10:31:00 AM
Rank: Not Cool Enough for a Rank :(



Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper

Joined: 5/9/2006
Posts: 2,540
Points: 12
Location: ?

yeah i need help compiling hl2ctf_shipping_b1.  its been compiling for a week and its only half done

either this map had something seriously complex that i missed when i was porting it, or my computer its on the verge of taking a huge dump on me.  as soon as this one is done, murdy said he would give me a clean version of well and i can redo that map from a clean version of the .vsp.  but right now it doesn't look like shipping will be done for another week and a half even though i tried to streamline it better by removing a lot of the portals he had in it.  oh well, i'm sure once it finishes it will be worth it and a great addition to the tombs map cycle.

Carentan Killer- good to have you around the forums.  the reason i have been so busy is that i'm at work all day and when i get home i am studying if i get some free time.  i have to take my MCAT test in a month so its getting to be crunch time, so its kinda more weight on my back.  after i take that test, i will have so much free time and i can help you out with anything if you need it. 

Business
#26 Posted: : Wednesday, July 19, 2006 12:14:45 PM
Rank: Dutchess of Doodoo



Groups: Registered User, Server Admin, WDFNews.com Official Mapper

Joined: 6/3/2006
Posts: 2,239
Points: 330
Location: $L
llenta wrote:

yeah i need help compiling hl2ctf_shipping_b1.



What program is taking so long vis or rad???

Also have other maps taken that long to compile??? If so could you post compile logs for review.
You wanna take this to Fuck Town?
Oh gadzooks, yes!
llenta
#27 Posted: : Wednesday, July 19, 2006 12:43:37 PM
Rank: Not Cool Enough for a Rank :(



Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper

Joined: 5/9/2006
Posts: 2,540
Points: 12
Location: ?

most of the other maps haven't taken more then an hour or two.  i never really count because i usually just start the compile then leave and its done when i come back.  i am using HAMMER to compile the map which is what i use for all the other ones. 

i think taking a long time on visportal...

Business
#28 Posted: : Wednesday, July 19, 2006 1:48:48 PM
Rank: Dutchess of Doodoo



Groups: Registered User, Server Admin, WDFNews.com Official Mapper

Joined: 6/3/2006
Posts: 2,239
Points: 330
Location: $L
would that be vis portal under the radiosity simulator or the visibility calculator??
You wanna take this to Fuck Town?
Oh gadzooks, yes!
Carentan Killer
#29 Posted: : Wednesday, July 19, 2006 3:32:10 PM
Rank: Member

Groups: Registered User

Joined: 7/15/2006
Posts: 10
Points: 0
Location: Ireland
llenta wrote:

yeah i need help compiling hl2ctf_shipping_b1.  its been compiling for a week and its only half done

Hey llenta I can understand that your very busy man and good luck with your MCAT test.

If you want me help and to try and compile your map for you I can as I have a AMD Fx55 cpu in one of my pc's with a gig of ram - a pc that I don't use much as its not my main pc , so I can set it to compile for you if you want - I just need to setup hammer with the hl2ctf.fgd

So just send me on the .vmf if you want me to help you.

llenta
#30 Posted: : Wednesday, July 19, 2006 5:16:49 PM
Rank: Not Cool Enough for a Rank :(



Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper

Joined: 5/9/2006
Posts: 2,540
Points: 12
Location: ?

actually you don't even need the hl2ctf .fgd because i converted 2 maps without it.  the only thing it adds is the options for all the stuff in the menus i think.  the reason i say this is because when i was converting the first 2 maps, i didn't download that from the ctf website.  instead i was typing in the names of he entities.  of course when i hit enter, i get a big ERROR in HAMMER.  but for anybody else that maps for ctf, you will know that even with the .fgd file you get the big ERROR signs anyway.  i'm told they will fix this in the 1.8 release, so that is something to really look foward too.

anyway, my computer is a 2.66 pentium with a gig of ram.  its not top of the line, but it gets the job done.  i don't want to stop it until i hear from murdy that this isn't right.  i have 2 other personal computers that i can use along with about 6 others at my parents house that i can "borrow".  so i don't think that sending you the file will free me up, especially since i would have to stop the compile to send you the file. (compiling is heavy on the computer and it doesn't like to talk over the network while its compiling).    like i said, i'm busy because of studying, not because i can't use my computer.  thanks for offering though, nice to see that there are other people here willing to help out.

Users browsing this topic
Guest
3 Pages <123>
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.