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10 reasons why you should buy L4D2. Options
TripleBam
#46 Posted: : Sunday, November 08, 2009 4:20:22 PM
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thanks for douchebagging a core member out, bragr.
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Bike
#47 Posted: : Sunday, November 08, 2009 5:10:15 PM
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TripleBam wrote:
thanks for douchebagging a core member out, bragr.


Who even pays attention to bragr anyway? I'm pretty sure no one would give a shit if he left anyway.
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Lead Salad
#48 Posted: : Sunday, November 08, 2009 5:32:42 PM
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I'll go get the lynchin' rope.
Splinter
#49 Posted: : Sunday, November 08, 2009 7:54:39 PM
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There seems to be alot of mixed feelings on the standing of L4D2. I'm unavoidably forced to agree this game feels drastically more like an expansion then a full game. Besides the fact, I still feel like L4D1 died off almost completely since the L4D2 was announced, how much more d/l content is it even going to get? Ever since L4D2 was announced there's only been 1 extra and mind you short map added with nothing else to come, at least to my knowledge.

The thing I'm still scratching my head around is where the fuck is HL2:EP3.... like seriously. Valve has some serious priority issues right now. That shit should have been done years ago. They should have left L4D2 put away for at least 3 years after L4D1 came out. I agree its too soon for this game and thus since the short time span of both games, I'm forced to say that L4D2 is hence more of an expansion. If it was released at a much later date it would probly feel more like a sequal.

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McCheese
#50 Posted: : Sunday, November 08, 2009 8:10:47 PM
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Splinter wrote:
The thing I'm still scratching my head around is where the fuck is HL2:EP3.... like seriously. Valve has some serious priority issues right now. That shit should have been done years ago


I totally agree that HL2:Ep 3 should have been done, but I have a theory...
Valve is making this game and similar games as technological benchmarks to see what kind of programming and graphical boosts they can give EP3...think about it. Wouldn't Ep3 be so much cooler if instead of white-bread enemy spawns, a director can be used to spawn exra Combine soldiers when things are going too easy for Gordan Freeman? Also, improved explosion animation -- it would look a whole lot cooler to see a combine soldiers limbs flying around from a grenade indtead of one whole combine ragdoll. Also, with weapons like the shotgun, a player can shoot off a leg or an arm instead of again - another boring combine ragdoll plopping to the ground.

I just think they're trying to make Episode 3 as perfect as it can be


HAHA stupid horse, the sign says Deer crossing

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Saber (Wu)
#51 Posted: : Sunday, November 08, 2009 8:13:53 PM
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Mrs.Crawdad wrote:
But is it as good as Killing Floor?


Did you like l4d1? It's basically the same except you have more stuff added on. Like some of us had said.

I personally like the team work infected that the director does now. Charger attack to distract while the spitter spits on you, etc. etc.

But... still not getting it...
jamesbigmac
#52 Posted: : Sunday, November 08, 2009 8:23:39 PM
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I'm still scratching my head on what tl;dr means.
Where did it come from and why did Endyss write an angry post because of it?
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Razor
#53 Posted: : Sunday, November 08, 2009 8:44:13 PM
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jamesbigmac wrote:
I'm still scratching my head on what tl;dr means.
Where did it come from and why did Endyss write an angry post because of it?

tl;dr - too long;did not read

Endyss may not have {pDs} in front of his name but he is still one of us. Let's be a bit more respectful of this group. Thanks.
jamesbigmac
#54 Posted: : Sunday, November 08, 2009 8:51:32 PM
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How's about's everyone's just agree to disagree on this topic?
Not one opinion has to be fact so let's all argue but not get angry.
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Ciao Time
#55 Posted: : Sunday, November 08, 2009 9:14:32 PM
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Don't have the money, don't have the computer, don't have the interest. That's all I can say on L4D.

And people wonder why I don't like most of the newer members, pfft.
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Mrs.Crawdad
#56 Posted: : Sunday, November 08, 2009 9:26:46 PM
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Saber (Wu) wrote:
Did you like l4d1? It's basically the same except you have more stuff added on. Like some of us had said.

I personally like the team work infected that the director does now. Charger attack to distract while the spitter spits on you, etc. etc.

But... still not getting it...

I did not play L4D.

I guess I'll keep KF. If Crawdad wants L4D2, he can get it and I can hijack his computer every once in awhile, but I already have a zombie killing game.
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virus
#57 Posted: : Sunday, November 08, 2009 9:41:08 PM
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Mrs.Crawdad wrote:
I did not play L4D.

I guess I'll keep KF. If Crawdad wants L4D2, he can get it and I can hijack his computer every once in awhile, but I already have a zombie killing game.



How many zombie-killing games DOES one need?
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Mrs.Crawdad
#58 Posted: : Sunday, November 08, 2009 9:50:04 PM
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virus wrote:
How many zombie-killing games DOES one need?
This seems to be the question of the hour!
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Razor
#59 Posted: : Monday, November 09, 2009 5:20:19 AM
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virus wrote:
How many zombie-killing games DOES one need?

She is a school teacher so the answer is LOTS!
Saber (Wu)
#60 Posted: : Monday, November 09, 2009 1:51:55 PM
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Mrs.Crawdad wrote:
I did not play L4D.

I guess I'll keep KF. If Crawdad wants L4D2, he can get it and I can hijack his computer every once in awhile, but I already have a zombie killing game.


It's really hard to compare L4D to KF. The basic idea is to kill and survive but it's still 2 different game style. It's like comparing Starcraft 2 or any RTS to Half-life 2 or any FPS game.

L4D is linear with a story broken up into different campaign
Requires a lot more team work
Much easier to play when you have a decent group
Much better voice acting and better character designs
Versus mode and etc.
Director AI that switches it up alittle
Swarm/Horde attack makes the game very intense at times.
No armor and 20 (10 from the back) damage per hit in expert

But...

L4D has a horrible lobby system which I don't know if its completely fixed
Hard to find a good pub game where the guy next to you isn't trigger happy or just likes to move around and run into crossfire or just grief.
Not much difference during each play through. Don't know if it changes much in L4D2, but the basic idea is different weapons at the same spot, the level doesn't change...
Rage quitters... lose once or someone dies once... they will leave...
Way too long even in versus. Reaching a check point is not as rewarding when you complete a entire campaign.
Director AI will not cut it easy for you after your group's 500 time playing it again
It won't last long because it's the same thing over and over

Is it really worth the $50 price tag? Not really... $21-30 is okay but under $20 and it's worth checking it out.

Actually... why don't you try the demo that's out right now?

Add on : L4D did NOT get the same treatment as TF2 did. L4D2 MIGHT get a lot or some DLC/updates to make it more fun to play again. This is the reason why a boycott happened.
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