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Business
#1 Posted: : Saturday, August 05, 2006 11:12:06 PM
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Almost done.............













You wanna take this to Fuck Town?
Oh gadzooks, yes!
{pDs} Aww
#2 Posted: : Sunday, August 06, 2006 12:05:47 AM
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Nice, is this for ctf?

 

Business
#3 Posted: : Sunday, August 06, 2006 2:00:18 AM
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COMES WITH NEW <destructable walls>=<make your own path>
You wanna take this to Fuck Town?
Oh gadzooks, yes!
llenta
#4 Posted: : Sunday, August 06, 2006 10:12:19 AM
Rank: Not Cool Enough for a Rank :(



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awsome man, did you make a det pack to blow up the walls?  if not, what do you use to blow up the wall.
Business
#5 Posted: : Sunday, August 06, 2006 11:31:45 AM
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No detpack, just explosives of any type. The walls can take a few hits but it should just happen naturally during play.
You wanna take this to Fuck Town?
Oh gadzooks, yes!
llenta
#6 Posted: : Sunday, August 06, 2006 4:38:11 PM
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can the walls be resealed or are they just breakable?
Business
#7 Posted: : Sunday, August 06, 2006 5:37:13 PM
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Walls can not be resealed but once they are broken it really increases the overall flow of the map... Now if only i can get vvis to chop up the level correctly
You wanna take this to Fuck Town?
Oh gadzooks, yes!
Business
#8 Posted: : Saturday, August 19, 2006 10:57:28 PM
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OK soooooo's i figured out vis! (actually it wasn't vis) but anyways..... So the map needs some more tweaking (just ignore the 3d skybox and weak lighting) but I've gotten the frames up to at least 50 on most of the map. Unfortunately on the snipe tower the fps still drops way low, but youd have to be pro to get to it. So Grumpy if you could, wanna put it on the miniserver?????
And without delay I give you:

CTF_HOT_TOPIC_B1B (port of ykk_hot_topic - author unknown)

Set on a destroyed city block, 1 flag in the middle, take the flag carry it to the other teams capture point. Hopefully with enough players it should be a battle to cap! Big props to the author of this dm map ykk_hot_topic, if anyone knows if ykk is a player or a clan please let me know!!


Shot of the combine "base" and rebel cap point from the crows nest.

picture from "the snake"

Another shot of the snake.

More from the snake.

da flag, its in the middle i think.

shot of part of the rebel stronghold.

shot of the rebel stronghold (parking garage) and combine cap point.

and finally a shot of almost the whole map.

man thats a lot of fuckin pictures.
You wanna take this to Fuck Town?
Oh gadzooks, yes!
GrUmPy
#9 Posted: : Saturday, August 19, 2006 11:09:58 PM
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Would be more than happy to load this up for ya when i get home tonight.. just let me know where to get a copy
Once Known as Grumpy... Oh hell lets face it... I have and will always be Grumpy
Business
#10 Posted: : Saturday, August 19, 2006 11:12:24 PM
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i will put it on megaupload tomorrow i thinks, look for pm.
You wanna take this to Fuck Town?
Oh gadzooks, yes!
GrUmPy
#11 Posted: : Saturday, August 19, 2006 11:21:16 PM
Rank: Fecal Impaction For the Win!


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okee dokee
Once Known as Grumpy... Oh hell lets face it... I have and will always be Grumpy
Business
#12 Posted: : Sunday, August 20, 2006 9:19:22 PM
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Full compile is going as I post......taken three hours already. If its not done in a hour im gonna shut the bxtch down and do a quick compile (takes 4 1/2 minutes, rofl). Anyways Grumpy will have the link tonight......That is all.

Edit: Done 3:17:54 total compile time.

Edit: 10 - 35 fps boost throughout map. its ready for testing. pm sent.

You wanna take this to Fuck Town?
Oh gadzooks, yes!
llenta
#13 Posted: : Sunday, August 20, 2006 10:53:26 PM
Rank: Not Cool Enough for a Rank :(



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don't trip about the 4.5 hour compile time, i have had maps that take a lot longer then that.  usually i just start the compile then go to bed.  most of them finish the next morning, otherwise i just let them run a bit longer.  one thing you might try to improve the fps is to remove the 3D skybox.  that would probably help, but it might take away from the level.
Business
#14 Posted: : Sunday, August 20, 2006 11:08:30 PM
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ya the skybox is out right now because it shows up good when you're near it but get far away from it and it turns a white kind of foggy color.
You wanna take this to Fuck Town?
Oh gadzooks, yes!
llenta
#15 Posted: : Monday, August 21, 2006 9:01:20 AM
Rank: Not Cool Enough for a Rank :(



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Location: ?
it probably turns white because you have the vis set so that you only see a certain distance away, and if you are far enough away from the skybox, it won't render, hence it being white.  did it help the fps by taking it out?
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