Poll Question : Is this awesome? (Poll is closed)
Choice Votes Statistics
Yes 13 48 %
No 6 22 %
Need to rethink how it works. 8 29 %

3 Pages 123>
The Creature Awakens Options
WDF?
#1 Posted: : Wednesday, February 20, 2008 3:51:32 PM
Rank: The Illuminist



Groups: Administration

Joined: 5/8/2006
Posts: 8,410
Points: 2,875
Location: Seattle
I've spoken with Nite. He is on-board to port the creature script to TF2.

Basically this will be a modified version of what we had going before.

As many of you have noticed, there are some players in the stats that are WAY out in front.

So, I've decided to even the playing field a little.

The top 5 ranked HLSTATS players will be the creatures.

They will receive a bonus for being the top 5 players in our servers.

Increased health. Regenerating health, and a slight speed increase (not crazy nuts, but you'll notice).

Players who kill these creatures will receive 50 stat points. These points come from the server, not from the creatures. This way creatures aren't penalized, but normal players have an incentive to hunt them down.

Creatures will not receive a bonus from killing other creatures.

The system will come fully with automated messages informing players of how the creature system works, as well as informing players when creatures enter the arena, and leave. It will also periodically remind during the game.

I believe this system will provide an interesting and exclusive feature to our servers. Adds another aspect to the game.

This will also help ease down on the stats argument about balancing it. Newer players can now gain points quicker by annihilating the big guys, and the big guys will need to watch their backs against those ranked 6 and under.

I think it will mix it up a little.

Nite says we should have something to test in a couple weeks.

Thanks to Nite!

BadHorsie
#2 Posted: : Wednesday, February 20, 2008 4:08:27 PM
Rank: Fecal Impaction For the Win!


Groups: {pDs} Member, Registered User

Joined: 11/6/2007
Posts: 1,341
Points: 15
Location: Portland

So basically a person with a high score will become uber scout so they can go cap the flag faster and have a better chance at it since they'll regenerate and have more HPs to not die with, piss off the other team more, and then get even more points? Seems like you're fixing something that isn't broken. I dunno. I voted no.

If you support John McCain and/or George W. Bush, please click here.

“I would like to say to Milton and Anna: Regarding the Great Depression. You're right, we did it. We're very sorry. But thanks to you, we won't do it again.� - Ben Bernanke
K_Buz
#3 Posted: : Wednesday, February 20, 2008 4:09:04 PM
Rank: You're gonna stick that where?

Groups: Registered User, Server Admin

Joined: 12/20/2007
Posts: 449
Points: 312
Location: Cheesehead
I don't know...the thought of Daniel or Leon as a spy with extra speed and health...scares the shit out of me.




Do not eat the contents of this post.
WDF?
#4 Posted: : Wednesday, February 20, 2008 4:22:35 PM
Rank: The Illuminist



Groups: Administration

Joined: 5/8/2006
Posts: 8,410
Points: 2,875
Location: Seattle
There is a third vote option for rethinking the plugin, you know.

I'm open to suggestions other than "no u suck"

Lead Salad
#5 Posted: : Wednesday, February 20, 2008 4:24:11 PM
Rank: Taco Technician



Groups: Registered User, {pDs} Member

Joined: 5/9/2006
Posts: 3,948
Points: 3,636
Location: Hi-Five City
I'm against hlstats altogether so naturally I voted no. If this was implemented I'd probably play on the servers a lot less. Not to sound threatening or anything.
Dick Cheney's Mechanical Heart
#6 Posted: : Wednesday, February 20, 2008 5:06:18 PM
Rank: Coathanger Abortion



Groups: {pDs} Member, Server Admin

Joined: 5/17/2006
Posts: 3,487
Points: 1,990
Location: Undisclosed Location
I voted to rethink it - I think the speed boost specifically could really throw balance off in the game. If that was removed I'd say yes. It would be cool if more than just the top 5 were the creature, maybe there could be another 5 creatures who are randomly selected? Or we could have forum votes to allocate other creature spots? Also, if the creature could get a floaty indicator thing above their head that would be awesome because other players would totally target you way more, or run away in fear.
Razor wrote:
Killing people is good therapy.


TripleBam
#7 Posted: : Wednesday, February 20, 2008 5:15:26 PM
Rank: Fecal Impaction For the Win!



Groups: {pDs} Member, Registered User, Server Admin

Joined: 1/1/2008
Posts: 1,647
Points: 2,558
Location: Bainbridge Island, WA
We already get around 50 points for killing the creatures, and by the math, you'd still have to kill them hundreds of times to see any real movement in the rankings. Meanwhile, the creatures are still accumulating points at an exponentially faster rate, especially since under this system, they would have even greater strength.

Increase the reward to at least a triple-digit figure and I'd vote this in. 50 points has been seen too many times because we've killed the "creatures" at least once. Yeah, 50 points is a lot, but it's a little drop in a big bucket. If I saw "{pDs} TripleBam got 150 points for killing {pDs} War" then I'd be a lot more excited about it. That's a fist-pumping adrenaline rush. 50 is just not enough to motivate or create any excitement.
Safety + Peace
Cecilsan[GwDR]
#8 Posted: : Wednesday, February 20, 2008 5:25:38 PM
Rank: You're gonna stick that where?


Groups: Registered User

Joined: 1/13/2008
Posts: 248
Points: 234
I'm all for pointing out they are the top 5 and giving benefits to ppl when they kill a top ranked player...but I voted no on the giving them anymore benefit.  Increase health isn't so bad...but regen and increased speed can tip the balance too far in the favor of the top player. 
WDF?
#9 Posted: : Wednesday, February 20, 2008 5:32:20 PM
Rank: The Illuminist



Groups: Administration

Joined: 5/8/2006
Posts: 8,410
Points: 2,875
Location: Seattle
What if we left it at a slightly increase in health and forget the other stuff?

Then when a player kills them they get a the same increase in health for one death + points.


And the points are totally customizable. I can boost it to whatever I want.

TripleBam
#10 Posted: : Wednesday, February 20, 2008 5:43:31 PM
Rank: Fecal Impaction For the Win!



Groups: {pDs} Member, Registered User, Server Admin

Joined: 1/1/2008
Posts: 1,647
Points: 2,558
Location: Bainbridge Island, WA
WDF? wrote:
What if we left it at a slightly increase in health and forget the other stuff?

The top5 should not be more empowered than they already are. If anything, the top 5 should have a handicap, but I won't officially suggest that. Mega-points and maybe a cool soundbite to reward the capable hunter.
Safety + Peace
llenta
#11 Posted: : Wednesday, February 20, 2008 5:52:30 PM
Rank: Not Cool Enough for a Rank :(



Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper

Joined: 5/9/2006
Posts: 2,540
Points: 12
Location: ?
i voted "yes" before thinking about this because i liked it before.

i think that if you kill the creature that you should get 100 points.  most people already get about 30 points for killing on of the top 5 players, so if the top 5 players are getting all these extra bonuses then i won't even want to kill them.  i think that the top players should AT MOST get like 25% more health, thats it.  they aren't losing extra points for dying, so you don't want to give them too much extra stuff.  the only thing that you should not do is increase the speed at which they can move.  too many people would think that they are hacking and it will throw off everybody in the game.  i think since they aren't losing extra points, only a bit more health is sufficient bonus for them.  but if you kill them you need to increase the points to 100 or so.
Leon Switch
#12 Posted: : Wednesday, February 20, 2008 6:20:40 PM
Rank: Fuckstick



Groups: Moderator, Newsie, Registered User

Joined: 12/6/2007
Posts: 818
Points: 20
Location: Canada
I like this whole idea, my opinion is that it will add excitement. However I think we need to test run this before we make a decision.
Business
#13 Posted: : Wednesday, February 20, 2008 7:46:57 PM
Rank: Dutchess of Doodoo



Groups: Registered User, Server Admin, WDFNews.com Official Mapper

Joined: 6/3/2006
Posts: 2,239
Points: 330
Location: $L
TripleBam wrote:
a cool soundbite to reward the capable hunter.


'HEADHUNTER' comes to mind.
You wanna take this to Fuck Town?
Oh gadzooks, yes!
daniel
#14 Posted: : Wednesday, February 20, 2008 8:09:53 PM
Rank: You're gonna stick that where?

Groups: Registered User

Joined: 12/19/2007
Posts: 167
Points: 0
Location: Fullerton

TripleBam wrote:
WDF? wrote:
What if we left it at a slightly increase in health and forget the other stuff?

The top5 should not be more empowered than they already are. If anything, the top 5 should have a handicap, but I won't officially suggest that. Mega-points and maybe a cool soundbite to reward the capable hunter.

lmao. Already are? I didn't know we had an extra advantage all this time!
Don't punish the top 5 for getting there "fair and square" (dunno any other phrase to put it)

Anyway, i'm for it because
- It motivates people to get higher in ranks so they in turn could be 'empowered'.

Doing the opposite (handicaps) would discourage people to aim for higher ranks.



Murdy
#15 Posted: : Wednesday, February 20, 2008 8:53:12 PM
Rank: Polio Power!


Groups: {pDs} Member, Registered User, WDFNews.com Official Mapper

Joined: 5/10/2006
Posts: 666
Points: 54
Location: Mapping hell
if you unbalance the classes ill stop play on the servers.
Yes its time again to Play WTF did Murdy Just type
Robot Hell is real and i cant spell

yes im dyslexic
WDF? wrote:
lol fuck you, Murdy.

BadHorsie wrote:
I love it!
Users browsing this topic
Guest
3 Pages 123>
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.