Poll Question : Nades for TF2 (Poll is closed)
Choice Votes Statistics
Yes 10 25 %
No 29 74 %

3 Pages 123>
TF2 NADES YES/NO? Options
WDF?
#1 Posted: : Wednesday, August 27, 2008 2:41:44 PM
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Razor
#2 Posted: : Wednesday, August 27, 2008 2:47:33 PM
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I would not hate it.  I think it would be pretty cool.  Would it be in every map?  Maybe a nade kill would be points like killing an object.

WDF?
#3 Posted: : Wednesday, August 27, 2008 2:50:14 PM
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Yeah, every map.

endyss
#4 Posted: : Wednesday, August 27, 2008 2:50:51 PM
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I think it looks cool, but very game changing.  I'd be in favor of adding it to the servers and only turning it on sparingly, to see the reception it gets.  It's so game changing, I wouldn't like to see it just instantly enabled on all servers.


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Splinter
#5 Posted: : Wednesday, August 27, 2008 2:55:24 PM
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I say give it to Tempest 9, and see what the overall reaction to it is. If successfull add more servers with this plugin.

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Giller [GwDR]
#6 Posted: : Wednesday, August 27, 2008 3:00:23 PM
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There was a reason Valve decided not to include grenades in TF2....

 It will cause balance issues....(ex.  Scouts will be able to take on a sentry by themselves)  That's a pretty big weakness that is suddenly gone because they get a couple frag grenades.  I agree....just make one server if you are gonna do it....Custom server or whatever...but please dont implement on the 24/7's, arena, or temp 1


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Rikaelus
#7 Posted: : Wednesday, August 27, 2008 3:16:38 PM
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Giller [GwDR wrote:
]

There was a reason Valve decided not to include grenades in TF2....

 It will cause balance issues....(ex.  Scouts will be able to take on a sentry by themselves)  That's a pretty big weakness that is suddenly gone because they get a couple frag grenades.  I agree....just make one server if you are gonna do it....Custom server or whatever...but please dont implement on the 24/7's, arena, or temp 1



I'd like to see a scout take out a sentry with a concussion grenade.

My vote would be for the second 2Fort 24/7 server.

P.S. I want a "Yes, but..." option.

Business
#8 Posted: : Wednesday, August 27, 2008 3:57:35 PM
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one server: 24/7 avanti style maps + nades + bunnyhop
You wanna take this to Fuck Town?
Oh gadzooks, yes!
Giller [GwDR]
#9 Posted: : Wednesday, August 27, 2008 5:17:13 PM
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Rikaelus wrote:
Giller [GwDR wrote:
]

There was a reason Valve decided not to include grenades in TF2....

 It will cause balance issues....(ex.  Scouts will be able to take on a sentry by themselves)  That's a pretty big weakness that is suddenly gone because they get a couple frag grenades.  I agree....just make one server if you are gonna do it....Custom server or whatever...but please dont implement on the 24/7's, arena, or temp 1



I'd like to see a scout take out a sentry with a concussion grenade.

My vote would be for the second 2Fort 24/7 server.

P.S. I want a "Yes, but..." option.

The plugin reads that All classes get fragmentation grenades in addition to thier specialized grenades...just like QuakeTF...   So its possible Mr. Smarty Pantz..  Though i guess we could limit them to zero or something.


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Magic Anchovies
#10 Posted: : Wednesday, August 27, 2008 5:27:15 PM
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Lets See how it works on a test server, maybe on one of the server if you wanna make it Chocolate instead of vanilla, see how it goes, Or we raid a server to test the settings on a server that has it and if it's bad at least we didn't waste our time installing it.

Get like 8-10 people look for a pub server and raid it full on pDs and test it.

 

And if it's good, well We're off to the races!






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JaseSpots
#11 Posted: : Wednesday, August 27, 2008 5:34:10 PM
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Splinter wrote:
I say give it to Tempest 9, and see what the overall reaction to it is. If successfull add more servers with this plugin.


I totally agree, i voted no cause I would like to test it on #9 before we put it on all of em.

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McCheese
#12 Posted: : Wednesday, August 27, 2008 5:50:11 PM
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Ephatic No from me...If I wanted to use nades, I never would have bought TF2 and just kept playin TFC


HAHA stupid horse, the sign says Deer crossing

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Mystique
#13 Posted: : Wednesday, August 27, 2008 6:49:24 PM
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I'm a NO also.. with all the upgrades the different classes are getting, it would be (as has been said) totally game changing and I"m pretty sure NOT for the better.  
TripleBam
#14 Posted: : Wednesday, August 27, 2008 7:13:42 PM
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I'm not entirely in-the-know about plugins like this. So my vote hinges on this:

is there a way to enable or disable the plugin as an admin without taking the server down?

What I'm thinking is that an admin could throw up a vote for it, and if enough people want it, then the plug-in would load and be enabled with the next map or whatever.
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Dick Cheney's Mechanical Heart
#15 Posted: : Wednesday, August 27, 2008 7:32:49 PM
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TripleBam wrote:
I'm not entirely in-the-know about plugins like this. So my vote hinges on this:

is there a way to enable or disable the plugin as an admin without taking the server down?

What I'm thinking is that an admin could throw up a vote for it, and if enough people want it, then the plug-in would load and be enabled with the next map or whatever.


Yeah that would be excellent if possible. Or have it as something an admin could turn on and off at will so we could test it sparingly to see how it works out. I think we would risk alienating our playerbase if we had it everywhere all the time.
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