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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Rank: Fecal Impaction For the Win!

Groups: {pDs} Member, Registered User, Server Admin
Joined: 11/27/2007 Posts: 1,625 Points: 2,067 Location: Birmingham, Alabama
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I would not hate it. I think it would be pretty cool. Would it be in every map? Maybe a nade kill would be points like killing an object.
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,410 Points: 2,875 Location: Seattle
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Rank: Administration

Groups: Administration, Newsie, Registered User, Server Admin
Joined: 11/6/2007 Posts: 987 Points: 783
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I think it looks cool, but very game changing. I'd be in favor of adding it to the servers and only turning it on sparingly, to see the reception it gets. It's so game changing, I wouldn't like to see it just instantly enabled on all servers. HolyJaw wrote:In the end, everything Endyss said.
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Rank: Administration

Groups: Registered User, Server Admin
Joined: 9/7/2006 Posts: 3,054 Points: 1,377 Location: Abbotsford British Columbia, Canada
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I say give it to Tempest 9, and see what the overall reaction to it is. If successfull add more servers with this plugin.  ahhhh_crap wrote:no, splinter has ethics and whut has emotions
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Rank: Fecal Impaction For the Win!

Groups: Registered User, Server Admin
Joined: 1/13/2008 Posts: 1,509 Points: 2,004
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There was a reason Valve decided not to include grenades in TF2....
It will cause balance issues....(ex. Scouts will be able to take on a sentry by themselves) That's a pretty big weakness that is suddenly gone because they get a couple frag grenades. I agree....just make one server if you are gonna do it....Custom server or whatever...but please dont implement on the 24/7's, arena, or temp 1 Quote:
"Who the fuck is Leon Switch and why does he know we have a dog?" - Mrs. Giller
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Rank: Administration

Groups: {pDs} Member, Registered User, Server Admin, Administration
Joined: 3/27/2008 Posts: 1,793 Points: 3,380 Location: Arizona
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Giller [GwDR wrote:]
There was a reason Valve decided not to include grenades in TF2....
It will cause balance issues....(ex. Scouts will be able to take on a sentry by themselves) That's a pretty big weakness that is suddenly gone because they get a couple frag grenades. I agree....just make one server if you are gonna do it....Custom server or whatever...but please dont implement on the 24/7's, arena, or temp 1
I'd like to see a scout take out a sentry with a concussion grenade.  My vote would be for the second 2Fort 24/7 server. P.S. I want a "Yes, but..." option.
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Rank: Dutchess of Doodoo

Groups: Registered User, Server Admin, WDFNews.com Official Mapper
Joined: 6/3/2006 Posts: 2,239 Points: 330 Location: $L
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one server: 24/7 avanti style maps + nades + bunnyhop You wanna take this to Fuck Town? Oh gadzooks, yes!
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Rank: Fecal Impaction For the Win!

Groups: Registered User, Server Admin
Joined: 1/13/2008 Posts: 1,509 Points: 2,004
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Rikaelus wrote:Giller [GwDR wrote:]
There was a reason Valve decided not to include grenades in TF2....
It will cause balance issues....(ex. Scouts will be able to take on a sentry by themselves) That's a pretty big weakness that is suddenly gone because they get a couple frag grenades. I agree....just make one server if you are gonna do it....Custom server or whatever...but please dont implement on the 24/7's, arena, or temp 1
I'd like to see a scout take out a sentry with a concussion grenade.  My vote would be for the second 2Fort 24/7 server. P.S. I want a "Yes, but..." option.
The plugin reads that All classes get fragmentation grenades in addition to thier specialized grenades...just like QuakeTF... So its possible Mr. Smarty Pantz.. Though i guess we could limit them to zero or something.

Quote:
"Who the fuck is Leon Switch and why does he know we have a dog?" - Mrs. Giller
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Rank: You're gonna stick that where?

Groups: {pDs} Member, Registered User
Joined: 2/16/2008 Posts: 300 Points: 0 Location: Ottawa Ontario Canada
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Lets See how it works on a test server, maybe on one of the server if you wanna make it Chocolate instead of vanilla, see how it goes, Or we raid a server to test the settings on a server that has it and if it's bad at least we didn't waste our time installing it.
Get like 8-10 people look for a pub server and raid it full on pDs and test it.
And if it's good, well We're off to the races! 


"If I got a Nickle Every Time I heard that, I'd be so rich, I Could Walk Up To Oprah and burn her Freedom Papers." "Sex is like KFC. Once your done nibbling on the breast, you got a nice greasy box to stick your bone into"
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Rank: Fuckstick

Groups: {pDs} Member, Moderator, Newsie, Server Admin
Joined: 5/9/2006 Posts: 738 Points: 264 Location: Denver, Colorado
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Splinter wrote:I say give it to Tempest 9, and see what the overall reaction to it is. If successfull add more servers with this plugin. I totally agree, i voted no cause I would like to test it on #9 before we put it on all of em.  Formally known as MrT The film "Brokeback Mountain" was originally pitched as an off-beat romance starring MrT and WhutDuFuk. The sole reason the two legends declined the starring roles is because if MrT and WhutDuFuk were to kiss, there would be new meaning to the word homosexual...it would mean "obligation".
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Rank: Polio Power!

Groups: {pDs} Member, Registered User, Server Admin
Joined: 1/7/2008 Posts: 586 Points: 630 Location: Minneapolis
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Ephatic No from me...If I wanted to use nades, I never would have bought TF2 and just kept playin TFC  HAHA stupid horse, the sign says Deer crossing Cantrip wrote:For all you know, you may have been dessert on a day-long cock-feast.
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Rank: Polio Power!

Groups: {pDs} Member, Registered User, Server Admin
Joined: 4/5/2008 Posts: 570 Points: 33 Location: GA
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I'm a NO also.. with all the upgrades the different classes are getting, it would be (as has been said) totally game changing and I"m pretty sure NOT for the better.
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Rank: Fecal Impaction For the Win!

Groups: {pDs} Member, Registered User, Server Admin
Joined: 1/1/2008 Posts: 1,647 Points: 2,558 Location: Bainbridge Island, WA
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I'm not entirely in-the-know about plugins like this. So my vote hinges on this: is there a way to enable or disable the plugin as an admin without taking the server down? What I'm thinking is that an admin could throw up a vote for it, and if enough people want it, then the plug-in would load and be enabled with the next map or whatever. Safety + Peace
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Rank: Coathanger Abortion

Groups: {pDs} Member, Server Admin
Joined: 5/17/2006 Posts: 3,487 Points: 1,990 Location: Undisclosed Location
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TripleBam wrote:I'm not entirely in-the-know about plugins like this. So my vote hinges on this:
is there a way to enable or disable the plugin as an admin without taking the server down?
What I'm thinking is that an admin could throw up a vote for it, and if enough people want it, then the plug-in would load and be enabled with the next map or whatever. Yeah that would be excellent if possible. Or have it as something an admin could turn on and off at will so we could test it sparingly to see how it works out. I think we would risk alienating our playerbase if we had it everywhere all the time. Razor wrote:Killing people is good therapy.  
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