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Rank: Administration

Groups: {pDs} Member, Registered User, Server Admin, Administration
Joined: 3/27/2008 Posts: 1,793 Points: 3,380 Location: Arizona
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Mystique wrote:I'm a NO also.. with all the upgrades the different classes are getting, it would be (as has been said) totally game changing and I"m pretty sure NOT for the better. Which is why it's a bad idea for -all- servers, but for one or two - or having it an option, not so bad. Changing it to something different doesn't necessarily mean changing it to something bad.
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Rank: Fecal Impaction For the Win!

Groups: Newsie, Registered User
Joined: 6/16/2006 Posts: 1,301 Points: 1,263
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There's nine servers, surely just one of them should be given a trial run. {pDs} Lead Salad: bike why did you change your name Jessica343: so I can get heals {pDs} Lead Salad: oh damn good idea {pDs} Lead Salad has changed their name to {pDs} Lead Salad (is a girl) Jessica343: hahah
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Rank: Fecal Impaction For the Win!

Groups: Registered User, Server Admin
Joined: 12/22/2007 Posts: 385 Points: 294 Location: Flint, Michigan
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I thought the main reason TF2 didn't have nades was because it was spammed. I would like to have it only be secondary grenades (normal grenades) if that's possible. Course if you really want to see how much a nade can do... go visit 3-pg servers... it was the first server to include secondary grenades + bubble shield grenade for medics (replacing the secondary) + healing aura emitted by medics.
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Rank: Fuckstick

Groups: {pDs} Member, Registered User
Joined: 12/14/2007 Posts: 1,195 Points: 2,775 Location: Near Seattle
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I like having the option of giving the current players the ability to vote at the start of each map loading, that way an admin could change it if they really wanted, but it would give the people playing multiple opportunities to vote on it.  Quote:Razor: As hard as one might try no one will ever be able to pull one over on Super Penguin. Backpack of Win
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Rank: Fuckstick
Groups: {pDs} Member, Server Admin
Joined: 5/9/2006 Posts: 775 Points: 381
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Business wrote:one server: 24/7 avanti style maps + nades + bunnyhop
What he said ^
BTW. I voted no. If it's tried on one or two servers first I would go for it.
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Rank: Fecal Impaction For the Win!

Groups: {pDs} Member, Registered User
Joined: 11/6/2007 Posts: 1,341 Points: 15 Location: Portland
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I, too, would like to try it out first before making a decision. But sounds like a no so far. If you support John McCain and/or George W. Bush, please click here.“I would like to say to Milton and Anna: Regarding the Great Depression. You're right, we did it. We're very sorry. But thanks to you, we won't do it again.” - Ben Bernanke
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Rank: You're gonna stick that where?

Groups: Registered User
Joined: 1/13/2008 Posts: 248 Points: 234
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Narp from me
Too much shit flying around already, but if we do try out a server I'll play a few rounds to see if it causes me to break my keyboard in frustration
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Rank: You're gonna stick that where?

Groups: Registered User
Joined: 8/28/2008 Posts: 129 Points: 0
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I'm new to the game, so i doubt my say has any effect. But I'd like to see an extra weapon added, to level the playing feild so to speak. Some of the classes lack too much, and I've been caught in fights where its firepower over skill, and alot of players abuse their classes. Adding a grenade make make this game unplayable, so I suggest a level standard, like grenades wont come to you after you reach a certain skill level. thats my say.
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Rank: Member

Groups: {pDs} Member, Registered User
Joined: 7/12/2008 Posts: 10 Points: 0 Location: Puyallup, WA, USA
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oh god... The cataclysm of spam that is TF:C on Tempest? Good god, man...
Having played for a total of 5 hours and seeing nothing but a flurry of grenades from server to server to server, I side strongly with valve on this one. no nades, it's for the best that we don't have them.
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Rank: Administration

Groups: {pDs} Member, Registered User, Server Admin, Administration
Joined: 3/27/2008 Posts: 1,793 Points: 3,380 Location: Arizona
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Nerf_Jihad wrote:oh god... The cataclysm of spam that is TF:C on Tempest? Good god, man...
Having played for a total of 5 hours and seeing nothing but a flurry of grenades from server to server to server, I side strongly with valve on this one. no nades, it's for the best that we don't have them. Or just soldiers. Since you can SEE he has grenades. If there was more control over who got what and in what quantities I think it could be balanced well. Just concussion for scouts, only a couple frag for soldiers, etc. But then we'd be talking a different mod and not one trying to stay true to TFC nades. I'd go for this if it were possible: Soldiers: Bouncing frags Scouts: Impact concussion nade Pyro: Impact napalm Heavy: Nail grenade w/ minimal damage but slowing Medic: Impact AoE heal nade Spy: Impact tranq nade Demo: Bouncing frags (like a lil more would matter...) Engineer: Some kind of nade that slows enemy fire rate? Sniper: Smoke or flash bang? Point is that very few of those would do a lot of physical damage, and those that take effect on impact couldn't be bounced off surfaces so would have minimal strategic impact. Maybe this is how it should have been... *shrugs*
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Rank: You're gonna stick that where?

Groups: Registered User
Joined: 5/3/2008 Posts: 129 Points: 0 Location: Portland
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If anyone thinks this is a good idea, go log onto a TFC dustbowl server, and play for a few hours, especially the second map. Giving the scouts the conc grenades with out giving them to the medic would also be horrible. Its just not the same game as TF or TFC, lets not try and make it.

Pyros. They shout and curse. Stabbing wildly. More brawlers than warriors. They make a wondrous mess of things. Brave amateurs.
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Rank: You're gonna stick that where?

Groups: {pDs} Member, Registered User
Joined: 8/7/2008 Posts: 179 Points: 0 Location: Puyallup, Washington
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Giving grenades to all the rest of the classes would render my days as a happy little demoman pointless, especially since the heavy gets the same special grenade as the demoman.
You could create a server with this option if you like, I just won't play on it.
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Rank: Fuckstick

Groups: {pDs} Member, Registered User, Server Admin
Joined: 5/10/2006 Posts: 1,287 Points: 348 Location: United Kingdom
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So WDF? a lot of people would like too see it on ONE server (Custom Server), are you going to put it on?   Quote:Posting related image due to my inability to formulate an intelligent response. BlooDz wrote:i cant type good im stupid
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Rank: Polio Power!

Groups: {pDs} Member, Registered User
Joined: 8/1/2008 Posts: 658 Points: 81 Location: SoCal
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Can you pick them up and throw them back?
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Rank: You're gonna stick that where?

Groups: {pDs} Member, Registered User, Server Admin
Joined: 12/18/2007 Posts: 191 Points: 20 Location: Portland, Oregon
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I deffinately think this should be added. After all these are the same Nades they used in Original TF on the Quake engine, i was dissapointed that they werent added with the original release of TF2. Makes everything a lil more interesting.
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